Turn 5 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 41 in states.jsonl. After the last command: state 49 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#42 · alice · msg
NY defuse confirmed as your move this turn (NY is frozen in the discard, but epidemic #2 re-arms it on top — clear it while you're 2 moves away). Bigger news: I drew Khartoum(yellow), so I'm at 4/5 yellow (Lagos/Santiago/Lima/Khartoum) — your Mexico City completes my set. PROPOSAL for your next turn: after NY, route NY→Washington→Atlanta→Chicago→Mexico City (4 moves) and park there. Meanwhile I walk J'burg→Kinshasa→Lagos→Sao Paulo→Bogota, then Bogota→Mexico City, take the card off you (I'll shed my spare Shanghai red at the hand cap), and push on to Chicago→Atlanta — landing AT the station with 5 yellows, curing yellow the following turn. You follow me to Atlanta (2 moves) and you're station-based for blue. Guaranteed yellow cure in ~3 rounds, zero draw-luck. Side notes: Seoul ticked to 3 red (cured color, frozen till epidemic #2, mild chain — leave it; red eradication would kill 12 infect cards but costs ~8 travel actions, not worth your collection tempo). Sao Paulo also went to 2 yellow — it's on my walk, I'll watch it. Veto or adjust if you see better.
Model call alice-i22 — exact submission ref
#43 · bob · msg
No veto — Mexico City park accepted, that's a guaranteed yellow cure and worth the detour. Executing my half now: Washington→New York, treat blue ×2 (3→1); next turn I trace NY→Washington→Atlanta→Chicago→Mexico City and park for your handoff. Seoul at 3 red: agreed, leave it — cured color, mild chain (neighbors all 0), costs only the outbreak counter if it fires; reassess if epidemic #2 reshuffles before anyone sweeps it. One flag on YOUR hand: you're at 7 now, so your next draw forces 2 sheds. Shanghai(red) is dead weight, fine — but try to keep New York(blue) and Riyadh(black), they're my blue/black seeds (NY margin is only 5). If you must shed one, Riyadh hurts less than NY. Jhb's last 2 yellow: fold a treat into your walk when you can — at 2 a single draw can't fire it, but don't let it tick back to 3.
Model call bob-i19 — exact submission ref
#44 · bob · plan
YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held).
Model call bob-i19 — exact submission ref
#45 · bob · cmd
{
"tag": "driveFerry",
"to": "Washington"
}
Board before: state 41 in states.jsonl · after: state 45 in states.jsonl
Model call bob-i19 — exact submission ref
#46 · bob · cmd
{
"tag": "driveFerry",
"to": "New York"
}
Board before: state 45 in states.jsonl · after: state 46 in states.jsonl
Model call bob-i20 — exact submission ref
#47 · bob · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 46 in states.jsonl · after: state 47 in states.jsonl
Model call bob-i21 — exact submission ref
#48 · alice · msg
Agreed on shed order: Shanghai first, then Riyadh before New York (blue margin 5 is the tight one). One improvement to your half: CHECKPOINT after my next turn's draw — if I draw a 5th yellow, CANCEL the Mexico City park entirely (you save the 4-move detour) and I route Bogota→Miami→Atlanta instead; the yellow cure lands the same round either way. I'll message you my draws the moment I see them, before you route. If no yellow in the draw, park is on as planned. J'burg's last 2 yellow can't fit into my 4-move walk next turn, but it's frozen in the discard until epidemic #2 — same frozen window as NY, so I'll sweep it when I'm back in Africa post-cure (one treat clears it once yellow's cured).
Model call alice-i23 — exact submission ref
#49 · bob · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 47 in states.jsonl · after: state 49 in states.jsonl
Model call bob-i23 — exact submission ref
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-i22 · alice · recorded invocation · active turn: False · linked events: #42 (exact submission ref)
- alice-i23 · alice · recorded invocation · active turn: False · linked events: #48 (exact submission ref)
- bob-i19 · bob · recorded invocation · active turn: True · linked events: #43 (exact submission ref), #44 (exact submission ref), #45 (exact submission ref)
- bob-i20 · bob · recorded invocation · active turn: True · linked events: #46 (exact submission ref)
- bob-i21 · bob · recorded invocation · active turn: True · linked events: #47 (exact submission ref)
- bob-i23 · bob · recorded invocation · active turn: True · linked events: #49 (exact submission ref)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-i24 · alice · recorded invocation · active turn: True · linked events: none proven
- bob-i22 · bob · recorded invocation · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.