# Turn 5 · model calls The full recorded input, reasoning, tool calls and lifecycle of every model call placed on [turn 5](/games/game-14/turns/5.md), grouped by seat. Each call has its own anchor (`#d-`). The same records are rows of [decisions.jsonl](/games/game-14/decisions.jsonl). [Previous turn's calls](/games/game-14/turns/4-calls.md) · [Next turn's calls](/games/game-14/turns/6-calls.md) ## Model calls linked to this turn Calls with an accepted-event join or a recorded refusal in this turn. ### alice-i22 {#d-alice-i22} Seat: alice. Identity: recorded invocation. Prompt number: 22. Active turn: False. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i22`) **Linked accepted events** - [Event #42](/games/game-14/turns/5.md#e42) — exact submission ref **Recorded submissions and refusals** - message after #41: {"text": "NY defuse confirmed as your move this turn (NY is frozen in the discard, but epidemic #2 re-arms it on top — clear it while you're 2 moves away). Bigger news: I drew Khartoum(yellow), so I'm at 4/5 yellow (Lagos/Santiago/Lima/Khartoum) — your Mexico City completes my set. PROPOSAL for your next turn: after NY, route NY→Washington→Atlanta→Chicago→Mexico City (4 moves) and park there. Meanwhile I walk J'burg→Kinshasa→Lagos→Sao Paulo→Bogota, then Bogota→Mexico City, take the card off you (I'll shed my spare Shanghai red at the hand cap), and push on to Chicago→Atlanta — landing AT the station with 5 yellows, curing yellow the following turn. You follow me to Atlanta (2 moves) and you're station-based for blue. Guaranteed yellow cure in ~3 rounds, zero draw-luck. Side notes: Seoul ticked to 3 red (cured color, frozen till epidemic #2, mild chain — leave it; red eradication would kill 12 infect cards but costs ~8 travel actions, not worth your collection tempo). Sao Paulo also went to 2 yellow — it's on my walk, I'll watch it. Veto or adjust if you see better."} — {"applied": 42}. Board before: state `41` in [states.jsonl](/games/game-14/states.jsonl) · after: state `41` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text ADVISORY — bob is on the move; you cannot act. STANDING TEAM PLAN (bob, pinned this turn): STATUS: RED CURED (bob, Atlanta station). First epidemic hit: NY outbreak, outbreaks 1/8, infect discard reshuffled ON TOP — every old fire (Johannesburg 3 yellow, New York 3 blue, Seoul 2 red, Moscow/Algiers/Mumbai 2 black, Lagos 2 yellow, Toronto 2 blue) is live again. IMMEDIATE: alice → Shanghai→HK, charter HK→Johannesburg (burn HK), treat yellow (3→2), finish clearing next turn; bob → NY cluster (Washington→NY, treat blue ×2 → 1 left), Toronto 2 blue next in line. Seoul red 2: low priority, one treat clears all (cured color); Taipei 1 red — eradicate on spare actions only. COLLECTORS: alice = YELLOW (Lagos/Santiago/Lima, + bob's Mexico City at a cheap meet); bob = BLUE + BLACK (holds Essen blue, Istanbul black — keep every blue/black draw). alice's New York blue goes to bob at a cheap meet — do NOT burn it (blue margin 5, supply 15). All cures at Atlanta station. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=alice role=contingencyPlanner at=Johannesburg cures: blue:none yellow:none black:none red:cured outbreaks=1/8 infectionRate=2 stations: Atlanta players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)] bob@Atlanta(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)] supply: blue:15 yellow:17 black:15 red:20 decks: player=39 infection=44 player-discard: 2 blue, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Seoul: 3 red⚠ [in infect-discard] — 9 move(s): Kinshasa→Lagos→Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — or 2 action(s): direct flight to Shanghai (spends Shanghai(red)), then 1 move(s) to Seoul [red CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 4 move(s) vs your 9 New York: 3 blue⚠ [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 5 move(s): Kinshasa→Lagos→Sao Paulo→Madrid→New York — or 1 action: direct flight (you hold New York — your 1/5 blue set — burning drops it to 0/5; 8 blue in deck, 1 held elsewhere; spend it only if this beats the cure) — nearer teammate: bob, 2 move(s) vs your 5 Johannesburg: 2 yellow — pre-empt (one draw from critical): you are HERE — treat it now Moscow: 2 black Algiers: 2 black — pre-empt (one draw from critical): 3 move(s): Khartoum→Cairo→Algiers Mumbai: 2 black Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] Toronto: 2 blue [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Kinshasa→Lagos — or 1 action: direct flight (you hold Lagos — your 4/5 yellow set — burning drops it to 3/5; 7 yellow in deck, 1 held elsewhere; spend it only if this beats the cure) San Francisco: 1 blue Taipei: 1 red Khartoum: 1 yellow Tehran: 1 black Karachi: 1 black Istanbul: 1 black Washington: 1 blue London: 1 blue Madrid: 1 blue === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: YOU collect (1/5) — keep EVERY blue card; nearest station Atlanta (5 action(s) (direct flight to Shanghai (spends Shanghai(red)), then 4 move(s) to Atlanta)) — or 2 action(s): go to Khartoum (1 move(s)), then charter to Atlanta (spends Khartoum(yellow)) (your 4/5 yellow set — burning drops it to 3/5; 7 yellow in deck, 1 held elsewhere; spend it only if this beats the cure) yellow: YOU collect (4/5) — keep EVERY yellow card; nearest station Atlanta (5 action(s) (direct flight to Shanghai (spends Shanghai(red)), then 4 move(s) to Atlanta)) — or 3 action(s): direct flight to New York (spends New York(blue)), then 2 move(s) to Atlanta (your 1/5 blue set — burning drops it to 0/5; 8 blue in deck, 1 held elsewhere; spend it only if this beats the cure) black: bob collects (1/4) — give bob your black cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): bob hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 5 move(s), bob 2 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure hand Riyadh(black) to bob: meet IN Riyadh (the card's own city) — you 3 move(s), bob 6 move(s); then bob to station Atlanta +6 move(s) to cure bob hands you Essen(blue): meet IN Essen (the card's own city) — you 5 move(s), bob 4 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 10 action(s) total = 9 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Kinshasa→Lagos→Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — nearer teammate: bob, 4 move(s) vs your 9 station opportunities (stations enable cures and shuttle travel): you hold Riyadh, 3 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~6 action(s) on remaining cure runs: blue 6→3, yellow 6→3) — costs Riyadh(black): black margin 8 — burnable; 10 black still in deck response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1, Tehran 7→2 (1 cube); board-wide: 20 cities closer, 61 trip-actions shaved If you have useful advice for the active player, CALL the send_message tool — advice written as plain text is discarded, never delivered. If you have nothing useful to add, just stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text My draws were Khartoum(yellow) and Shanghai(red) — that puts me at 4/5 yellow, and bob holds the Mexico City card that completes my set. Also Seoul ticked to 3 red. Bob is active now, so I should get the rendezvous proposal to him before he commits his route. ``` toolCalls: ```json {"tool": "send_message", "toolCallId": "call_af2c123148e21125a88336867eefb798", "ref": "alice:i22:call_af2c123148e21125a88336867eefb798", "input": {"text": "NY defuse confirmed as your move this turn (NY is frozen in the discard, but epidemic #2 re-arms it on top — clear it while you're 2 moves away). Bigger news: I drew Khartoum(yellow), so I'm at 4/5 yellow (Lagos/Santiago/Lima/Khartoum) — your Mexico City completes my set. PROPOSAL for your next turn: after NY, route NY→Washington→Atlanta→Chicago→Mexico City (4 moves) and park there. Meanwhile I walk J'burg→Kinshasa→Lagos→Sao Paulo→Bogota, then Bogota→Mexico City, take the card off you (I'll shed my spare Shanghai red at the hand cap), and push on to Chicago→Atlanta — landing AT the station with 5 yellows, curing yellow the following turn. You follow me to Atlanta (2 moves) and you're station-based for blue. Guaranteed yellow cure in ~3 rounds, zero draw-luck. Side notes: Seoul ticked to 3 red (cured color, frozen till epidemic #2, mild chain — leave it; red eradication would kill 12 infect cards but costs ~8 travel actions, not worth your collection tempo). Sao Paulo also went to 2 yellow — it's on my walk, I'll watch it. Veto or adjust if you see better."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} ``` Step 2 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text Proposal delivered. Waiting for bob's turn — he should defuse New York now, and we'll lock the Mexico City rendezvous when he replies. Nothing else actionable on my side. ``` toolCalls: [] ### alice-i23 {#d-alice-i23} Seat: alice. Identity: recorded invocation. Prompt number: 23. Active turn: False. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i23`) **Linked accepted events** - [Event #48](/games/game-14/turns/5.md#e48) — exact submission ref **Recorded submissions and refusals** - message after #47: {"text": "Agreed on shed order: Shanghai first, then Riyadh before New York (blue margin 5 is the tight one). One improvement to your half: CHECKPOINT after my next turn's draw — if I draw a 5th yellow, CANCEL the Mexico City park entirely (you save the 4-move detour) and I route Bogota→Miami→Atlanta instead; the yellow cure lands the same round either way. I'll message you my draws the moment I see them, before you route. If no yellow in the draw, park is on as planned. J'burg's last 2 yellow can't fit into my 4-move walk next turn, but it's frozen in the discard until epidemic #2 — same frozen window as NY, so I'll sweep it when I'm back in Africa post-cure (one treat clears it once yellow's cured)."} — {"applied": 48}. Board before: state `47` in [states.jsonl](/games/game-14/states.jsonl) · after: state `47` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from bob (event #43): No veto — Mexico City park accepted, that's a guaranteed yellow cure and worth the detour. Executing my half now: Washington→New York, treat blue ×2 (3→1); next turn I trace NY→Washington→Atlanta→Chicago→Mexico City and park for your handoff. Seoul at 3 red: agreed, leave it — cured color, mild chain (neighbors all 0), costs only the outbreak counter if it fires; reassess if epidemic #2 reshuffles before anyone sweeps it. One flag on YOUR hand: you're at 7 now, so your next draw forces 2 sheds. Shanghai(red) is dead weight, fine — but try to keep New York(blue) and Riyadh(black), they're my blue/black seeds (NY margin is only 5). If you must shed one, Riyadh hurts less than NY. Jhb's last 2 yellow: fold a treat into your walk when you can — at 2 a single draw can't fire it, but don't let it tick back to 3. Reply via send_message only if it helps; otherwise continue or stop. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: ```text Bob accepted the park and flagged my hand-cap math — I'm at 7, so my next draw forces TWO sheds, and the turn-B card pickup forces a third. Worth replying now with the shed order and a go/no-go checkpoint that could save him 4 moves. ``` toolCalls: ```json {"tool": "send_message", "toolCallId": "call_db247f84fbf033d6a4a7b9ab91a8699b", "ref": "alice:i23:call_db247f84fbf033d6a4a7b9ab91a8699b", "input": {"text": "Agreed on shed order: Shanghai first, then Riyadh before New York (blue margin 5 is the tight one). One improvement to your half: CHECKPOINT after my next turn's draw — if I draw a 5th yellow, CANCEL the Mexico City park entirely (you save the 4-move detour) and I route Bogota→Miami→Atlanta instead; the yellow cure lands the same round either way. I'll message you my draws the moment I see them, before you route. If no yellow in the draw, park is on as planned. J'burg's last 2 yellow can't fit into my 4-move walk next turn, but it's frozen in the discard until epidemic #2 — same frozen window as NY, so I'll sweep it when I'm back in Africa post-cure (one treat clears it once yellow's cured)."}, "output": {"sent": true, "note": "You have sent 2 of 5 messages available this turn."}} ``` ### bob-i19 {#d-bob-i19} Seat: bob. Identity: recorded invocation. Prompt number: 19. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i19`) **Linked accepted events** - [Event #43](/games/game-14/turns/5.md#e43) — exact submission ref - [Event #44](/games/game-14/turns/5.md#e44) — exact submission ref - [Event #45](/games/game-14/turns/5.md#e45) — exact submission ref **Recorded submissions and refusals** - message after #42: {"text": "No veto — Mexico City park accepted, that's a guaranteed yellow cure and worth the detour. Executing my half now: Washington→New York, treat blue ×2 (3→1); next turn I trace NY→Washington→Atlanta→Chicago→Mexico City and park for your handoff. Seoul at 3 red: agreed, leave it — cured color, mild chain (neighbors all 0), costs only the outbreak counter if it fires; reassess if epidemic #2 reshuffles before anyone sweeps it. One flag on YOUR hand: you're at 7 now, so your next draw forces 2 sheds. Shanghai(red) is dead weight, fine — but try to keep New York(blue) and Riyadh(black), they're my blue/black seeds (NY margin is only 5). If you must shed one, Riyadh hurts less than NY. Jhb's last 2 yellow: fold a treat into your walk when you can — at 2 a single draw can't fire it, but don't let it tick back to 3."} — {"applied": 43}. Board before: state `41` in [states.jsonl](/games/game-14/states.jsonl) · after: state `41` in [states.jsonl](/games/game-14/states.jsonl) - plan after #43: {"text": "YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held)."} — {"applied": 44}. Board before: state `41` in [states.jsonl](/games/game-14/states.jsonl) · after: state `41` in [states.jsonl](/games/game-14/states.jsonl) - command after #44: {"action": {"tag": "driveFerry", "to": "Washington"}} — {"applied": 45}. Board before: state `41` in [states.jsonl](/games/game-14/states.jsonl) · after: state `45` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text POOL MESSAGE from alice (event #42): NY defuse confirmed as your move this turn (NY is frozen in the discard, but epidemic #2 re-arms it on top — clear it while you're 2 moves away). Bigger news: I drew Khartoum(yellow), so I'm at 4/5 yellow (Lagos/Santiago/Lima/Khartoum) — your Mexico City completes my set. PROPOSAL for your next turn: after NY, route NY→Washington→Atlanta→Chicago→Mexico City (4 moves) and park there. Meanwhile I walk J'burg→Kinshasa→Lagos→Sao Paulo→Bogota, then Bogota→Mexico City, take the card off you (I'll shed my spare Shanghai red at the hand cap), and push on to Chicago→Atlanta — landing AT the station with 5 yellows, curing yellow the following turn. You follow me to Atlanta (2 moves) and you're station-based for blue. Guaranteed yellow cure in ~3 rounds, zero draw-luck. Side notes: Seoul ticked to 3 red (cured color, frozen till epidemic #2, mild chain — leave it; red eradication would kill 12 infect cards but costs ~8 travel actions, not worth your collection tempo). Sao Paulo also went to 2 yellow — it's on my walk, I'll watch it. Veto or adjust if you see better. ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): STATUS: RED CURED (bob, Atlanta station). First epidemic hit: NY outbreak, outbreaks 1/8, infect discard reshuffled ON TOP — every old fire (Johannesburg 3 yellow, New York 3 blue, Seoul 2 red, Moscow/Algiers/Mumbai 2 black, Lagos 2 yellow, Toronto 2 blue) is live again. IMMEDIATE: alice → Shanghai→HK, charter HK→Johannesburg (burn HK), treat yellow (3→2), finish clearing next turn; bob → NY cluster (Washington→NY, treat blue ×2 → 1 left), Toronto 2 blue next in line. Seoul red 2: low priority, one treat clears all (cured color); Taipei 1 red — eradicate on spare actions only. COLLECTORS: alice = YELLOW (Lagos/Santiago/Lima, + bob's Mexico City at a cheap meet); bob = BLUE + BLACK (holds Essen blue, Istanbul black — keep every blue/black draw). alice's New York blue goes to bob at a cheap meet — do NOT burn it (blue margin 5, supply 15). All cures at Atlanta station. If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 7 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 4) you=bob role=scientist at=Atlanta cures: blue:none yellow:none black:none red:cured outbreaks=1/8 infectionRate=2 stations: Atlanta players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)] bob@Atlanta(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)] supply: blue:15 yellow:17 black:15 red:20 decks: player=39 infection=44 player-discard: 2 blue, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Seoul: 3 red⚠ [in infect-discard] — 4 move(s): Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here] New York: 3 blue⚠ [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 2 move(s): Washington→New York Johannesburg: 2 yellow Moscow: 2 black Algiers: 2 black — pre-empt (one draw from critical): 4 move(s): Washington→New York→Madrid→Algiers — nearer teammate: alice, 3 move(s) vs your 4 Mumbai: 2 black Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Miami→Bogota→Sao Paulo Toronto: 2 blue [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 2 move(s): Chicago→Toronto Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Taipei: 1 red Khartoum: 1 yellow Tehran: 1 black Karachi: 1 black Istanbul: 1 black Washington: 1 blue London: 1 blue Madrid: 1 blue === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: alice collects (1/5) — give alice your blue cards when you share yellow: alice collects (4/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (0 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 6 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 4 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 5 action(s) total = 4 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Chicago→San Francisco→Tokyo→Seoul ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - break the Toronto–New York blue cluster at New York — drive Washington, drive New York, treat blue, treat blue tempo: 2 action(s) closer to the blue cure (67 → 65 action(s) to land it) — alice collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires - sweep Seoul (red cured, 3 cubes, 1 treat clears all) — drive Chicago, drive San Francisco, drive Tokyo, drive Seoul tempo: 2 action(s) further from the yellow cure (17 → 19 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear red at Seoul — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "break the Toronto–New York blue cluster at New …" → "sweep Seoul": gives up 4 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 2 committed outbreak(s) dominated: "advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you)" — tempo 2 vs 2, risk 0.23 vs 0.12 — beaten by "break the Toronto–New York blue cluster at New …" dominated: "break the Sao Paulo–Lagos yellow cluster at Sao Paulo" — tempo 1 vs 2, risk 0.23 vs 0.23 — beaten by "advance the yellow cure: move toward the Mexico…" Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Chicago"} [3] {"tag":"driveFerry","to":"Miami"} [4] {"tag":"driveFerry","to":"Washington"} [5] {"tag":"directFlight","to":"Mexico City"} [6] {"tag":"directFlight","to":"Istanbul"} [7] {"tag":"directFlight","to":"Essen"} ⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet. ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: "" toolCalls: ```json {"tool": "send_message", "toolCallId": "call_db5b23a8831420962cd13f46da04b872", "ref": "bob:i19:call_db5b23a8831420962cd13f46da04b872", "input": {"text": "No veto — Mexico City park accepted, that's a guaranteed yellow cure and worth the detour. Executing my half now: Washington→New York, treat blue ×2 (3→1); next turn I trace NY→Washington→Atlanta→Chicago→Mexico City and park for your handoff. Seoul at 3 red: agreed, leave it — cured color, mild chain (neighbors all 0), costs only the outbreak counter if it fires; reassess if epidemic #2 reshuffles before anyone sweeps it. One flag on YOUR hand: you're at 7 now, so your next draw forces 2 sheds. Shanghai(red) is dead weight, fine — but try to keep New York(blue) and Riyadh(black), they're my blue/black seeds (NY margin is only 5). If you must shed one, Riyadh hurts less than NY. Jhb's last 2 yellow: fold a treat into your walk when you can — at 2 a single draw can't fire it, but don't let it tick back to 3."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}} {"tool": "pin_plan", "toolCallId": "call_b15f4b15769f56797ff48d35f7ceeb40", "ref": "bob:i19:call_b15f4b15769f56797ff48d35f7ceeb40", "input": {"text": "YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held)."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}} {"tool": "submit_action", "toolCallId": "call_150f69a4b0e84606b426d5a6fdf2003e", "ref": "bob:i19:call_150f69a4b0e84606b426d5a6fdf2003e", "input": {"action": {"tag": "driveFerry", "to": "Washington"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Washington"}}} ``` ### bob-i20 {#d-bob-i20} Seat: bob. Identity: recorded invocation. Prompt number: 20. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i20`) **Linked accepted events** - [Event #46](/games/game-14/turns/5.md#e46) — exact submission ref **Recorded submissions and refusals** - command after #45: {"action": {"tag": "driveFerry", "to": "New York"}} — {"applied": 46}. Board before: state `45` in [states.jsonl](/games/game-14/states.jsonl) · after: state `46` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held). If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 3 action(s) left this turn against 2 city(ies) at 3 cubes and 7 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 3) you=bob role=scientist at=Washington cures: blue:none yellow:none black:none red:cured outbreaks=1/8 infectionRate=2 stations: Atlanta players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)] bob@Washington(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)] supply: blue:15 yellow:17 black:15 red:20 decks: player=39 infection=44 player-discard: 2 blue, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Atlanta→Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here] New York: 3 blue⚠ [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — 1 move(s): New York Johannesburg: 2 yellow Moscow: 2 black Algiers: 2 black — pre-empt (one draw from critical): 3 move(s): New York→Madrid→Algiers Mumbai: 2 black Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): New York→Madrid→Sao Paulo Toronto: 2 blue [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Toronto Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Taipei: 1 red Khartoum: 1 yellow Tehran: 1 black Karachi: 1 black Istanbul: 1 black Washington: 1 blue London: 1 blue Madrid: 1 blue === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: alice collects (1/5) — give alice your blue cards when you share yellow: alice collects (4/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (1 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 5 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 3 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Atlanta→Chicago→San Francisco→Tokyo→Seoul station opportunities (stations enable cures and shuttle travel): you hold Essen, 3 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~2 action(s) on remaining cure runs: blue 6→5, yellow 6→5) — costs Essen(blue): blue margin 5 — burnable; 8 blue still in deck response reach — team's card-free trip to each city: Essen 4→0, Milan 5→1, St. Petersburg 5→1, Moscow 6→2 (2 cubes); board-wide: 18 cities closer, 46 trip-actions shaved ⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you) — drive Miami, drive Mexico City tempo: 2 action(s) closer to the yellow cure (17 → 15 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires - break the Toronto–New York blue cluster at New York — drive New York, treat blue, treat blue tempo: 1 action(s) closer to the blue cure (66 → 65 action(s) to land it) — alice collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires - sweep Seoul (red cured, 3 cubes, 1 treat clears all) — drive Atlanta, drive Chicago, drive San Francisco tempo: 2 action(s) further from the blue cure (66 → 68 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear red at Seoul — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "advance the yellow cure: move toward the Mexico…" → "break the Toronto–New York blue cluster at New …": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) exchange "break the Toronto–New York blue cluster at New …" → "sweep Seoul": gives up 3 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 2 committed outbreak(s) dominated: "break the Sao Paulo–Lagos yellow cluster at Sao Paulo" — tempo -1 vs 1, risk 0.17 vs 0.12 — beaten by "break the Toronto–New York blue cluster at New …" dominated: "defuse New York and return to Washington (round trip, 3 actions)" — tempo 0 vs 1, risk 0.12 vs 0.12 — beaten by "break the Toronto–New York blue cluster at New …" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Atlanta", "Toronto", "New York", "Miami" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Essen"} [9] {"tag":"treatDisease","color":"blue"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": "call_57a11a6993bc324cf1fcba25447d5dbe", "ref": "bob:i20:call_57a11a6993bc324cf1fcba25447d5dbe", "input": {"action": {"tag": "driveFerry", "to": "New York"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "New York"}}} ``` ### bob-i21 {#d-bob-i21} Seat: bob. Identity: recorded invocation. Prompt number: 21. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i21`) **Linked accepted events** - [Event #47](/games/game-14/turns/5.md#e47) — exact submission ref **Recorded submissions and refusals** - command after #46: {"action": {"tag": "treatDisease", "color": "blue"}} — {"applied": 47}. Board before: state `46` in [states.jsonl](/games/game-14/states.jsonl) · after: state `47` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held). If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ⚠ PLAN COVERAGE: this plan says nothing about New York (3 blue) — 3-cube city that matured after (or were left out of) the pin. Fold one into your route, say who takes it, or re-pin. ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 7 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 2) you=bob role=scientist at=New York cures: blue:none yellow:none black:none red:cured outbreaks=1/8 infectionRate=2 stations: Atlanta players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)] bob@New York(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)] supply: blue:15 yellow:17 black:15 red:20 decks: player=39 infection=44 player-discard: 2 blue, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Toronto→Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here] New York: 3 blue⚠ [in infect-discard] [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — you are HERE — treat it now Johannesburg: 2 yellow Moscow: 2 black Algiers: 2 black — pre-empt (one draw from critical): 2 move(s): Madrid→Algiers Mumbai: 2 black Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→Sao Paulo Toronto: 2 blue [cluster Toronto–New York: 5 cubes — matures to 3s costs 6+ treats] — pre-empt (outbreak splash next door): 1 move(s): Toronto Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] San Francisco: 1 blue Taipei: 1 red Khartoum: 1 yellow Tehran: 1 black Karachi: 1 black Istanbul: 1 black Washington: 1 blue London: 1 blue Madrid: 1 blue === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: alice collects (1/5) — give alice your blue cards when you share yellow: alice collects (4/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (2 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 4 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 3 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Tokyo→Seoul station opportunities (stations enable cures and shuttle travel): you hold Essen, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~2 action(s) on remaining cure runs: blue 6→5, yellow 6→5) — costs Essen(blue): blue margin 5 — burnable; 8 blue still in deck response reach — team's card-free trip to each city: Essen 4→0, Milan 5→1, St. Petersburg 5→1, Moscow 6→2 (2 cubes); board-wide: 18 cities closer, 46 trip-actions shaved ⚠ DECISION FRONTIER — 3 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you) — drive Toronto, drive Chicago tempo: 2 action(s) closer to the yellow cure (18 → 16 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires - break the Sao Paulo–Lagos yellow cluster at Sao Paulo — drive Madrid, drive Sao Paulo tempo: 1 action(s) closer to the yellow cure (18 → 17 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 2 armed discard bomb(s) (New York, Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~2 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Sao Paulo — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is - break the Toronto–New York blue cluster at New York — treat blue, treat blue tempo: no cure progress — nearest is yellow, 18 action(s) to land it — alice collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires exchange "advance the yellow cure: move toward the Mexico…" → "break the Sao Paulo–Lagos yellow cluster at Sao…": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 exchange "break the Sao Paulo–Lagos yellow cluster at Sao…" → "break the Toronto–New York blue cluster at New …": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 2 → 1 committed outbreak(s) SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Toronto", "Washington", "London", "Madrid" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Essen"} [9] {"tag":"treatDisease","color":"blue"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": "call_f3d1e6d82a2324671d78ffa0076b588a", "ref": "bob:i21:call_f3d1e6d82a2324671d78ffa0076b588a", "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}} ``` ### bob-i23 {#d-bob-i23} Seat: bob. Identity: recorded invocation. Prompt number: 23. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i23`) **Linked accepted events** - [Event #49](/games/game-14/turns/5.md#e49) — exact submission ref **Recorded submissions and refusals** - command after #48: {"action": {"tag": "treatDisease", "color": "blue"}} — {"applied": 49}. Board before: state `47` in [states.jsonl](/games/game-14/states.jsonl) · after: state `49` in [states.jsonl](/games/game-14/states.jsonl) **Lifecycle evidence** ```json {"kind": "supersede", "hit": true, "droppedInvocation": "bob:i22"} ``` **Recorded input** ```text POOL MESSAGE from alice (event #48): Agreed on shed order: Shanghai first, then Riyadh before New York (blue margin 5 is the tight one). One improvement to your half: CHECKPOINT after my next turn's draw — if I draw a 5th yellow, CANCEL the Mexico City park entirely (you save the 4-move detour) and I route Bogota→Miami→Atlanta instead; the yellow cure lands the same round either way. I'll message you my draws the moment I see them, before you route. If no yellow in the draw, park is on as planned. J'burg's last 2 yellow can't fit into my 4-move walk next turn, but it's frozen in the discard until epidemic #2 — same frozen window as NY, so I'll sweep it when I'm back in Africa post-cure (one treat clears it once yellow's cured). ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held). If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 1 action(s) left this turn against 1 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 1) you=bob role=scientist at=New York cures: blue:none yellow:none black:none red:cured outbreaks=1/8 infectionRate=2 stations: Atlanta players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)] bob@New York(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)] supply: blue:16 yellow:17 black:15 red:20 decks: player=39 infection=44 player-discard: 2 blue, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Toronto→Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here] Johannesburg: 2 yellow Moscow: 2 black Algiers: 2 black — pre-empt (one draw from critical): 2 move(s): Madrid→Algiers Mumbai: 2 black Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→Sao Paulo Toronto: 2 blue [cluster Toronto–New York: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Toronto Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] New York: 2 blue [in infect-discard] [cluster Toronto–New York: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now San Francisco: 1 blue Taipei: 1 red Khartoum: 1 yellow Tehran: 1 black Karachi: 1 black Istanbul: 1 black Washington: 1 blue London: 1 blue Madrid: 1 blue === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: alice collects (1/5) — give alice your blue cards when you share yellow: alice collects (4/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (2 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 4 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 3 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Tokyo→Seoul station opportunities (stations enable cures and shuttle travel): you hold Essen, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~2 action(s) on remaining cure runs: blue 6→5, yellow 6→5) — costs Essen(blue): blue margin 5 — burnable; 8 blue still in deck response reach — team's card-free trip to each city: Essen 4→0, Milan 5→1, St. Petersburg 5→1, Moscow 6→2 (2 cubes); board-wide: 18 cities closer, 46 trip-actions shaved ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you) — drive Toronto tempo: 1 action(s) closer to the yellow cure (18 → 17 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires - break the Sao Paulo–Lagos yellow cluster at Sao Paulo — drive Madrid tempo: no cure progress — nearest is yellow, 18 action(s) to land it — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Sao Paulo — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "advance the yellow cure: move toward the Mexico…" → "break the Sao Paulo–Lagos yellow cluster at Sao…": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 dominated: "break the Toronto–New York blue cluster at New York" — tempo 0 vs 1, risk 0.12 vs 0.12 — beaten by "advance the yellow cure: move toward the Mexico…" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Toronto", "Washington", "London", "Madrid" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Essen"} [9] {"tag":"treatDisease","color":"blue"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"} reasoning: null text: "" toolCalls: ```json {"tool": "submit_action", "toolCallId": "call_64ab34d3795042a6cd7b699616bfd4eb", "ref": "bob:i23:call_64ab34d3795042a6cd7b699616bfd4eb", "input": {"action": {"tag": "treatDisease", "color": "blue"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "blue"}}} ``` ## Other model calls recorded in this window These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order. ### alice-i24 {#d-alice-i24} Seat: alice. Identity: recorded invocation. Prompt number: 24. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/alice-system.txt) · [Tool schemas](/games/game-14/harness/alice-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `alice-i24`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago): YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held). If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 4 action(s) left this turn against 1 city(ies) at 3 cubes and 9 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=alice (actions left: 4) you=alice role=contingencyPlanner at=Johannesburg cures: blue:none yellow:none black:none red:cured outbreaks=1/8 infectionRate=2 stations: Atlanta players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)] bob@New York(scientist) hand=5 [Mexico City(yellow), Istanbul(black), Essen(blue), Toronto(blue), London(blue)] supply: blue:17 yellow:17 black:13 red:20 decks: player=37 infection=42 player-discard: 2 blue, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Seoul: 3 red⚠ [in infect-discard] — 9 move(s): Kinshasa→Lagos→Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — or 2 action(s): direct flight to Shanghai (spends Shanghai(red)), then 1 move(s) to Seoul [red CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 5 move(s) vs your 9 Johannesburg: 2 yellow — pre-empt (one draw from critical): you are HERE — treat it now Moscow: 2 black [cluster Moscow–Tehran–Istanbul–Algiers: 8 cubes — matures to 3s costs 12+ treats] Algiers: 2 black [cluster Moscow–Tehran–Istanbul–Algiers: 8 cubes — matures to 3s costs 12+ treats] — pre-empt (one draw from critical): 3 move(s): Khartoum→Cairo→Algiers — nearer teammate: bob, 2 move(s) vs your 3 Mumbai: 2 black Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 3 move(s): Kinshasa→Lagos→Sao Paulo — nearer teammate: bob, 2 move(s) vs your 3 Toronto: 2 blue Tehran: 2 black [in infect-discard] [cluster Moscow–Tehran–Istanbul–Algiers: 8 cubes — matures to 3s costs 12+ treats] Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Kinshasa→Lagos — or 1 action: direct flight (you hold Lagos — your 4/5 yellow set — burning drops it to 3/5; 7 yellow in deck, 1 held elsewhere; spend it only if this beats the cure) Istanbul: 2 black [in infect-discard] [cluster Moscow–Tehran–Istanbul–Algiers: 8 cubes — matures to 3s costs 12+ treats] San Francisco: 1 blue Taipei: 1 red Khartoum: 1 yellow Karachi: 1 black New York: 1 blue [in infect-discard] Washington: 1 blue London: 1 blue Madrid: 1 blue supply: black supply 13 left, 11 on board (no 3-cube black city yet) === SIGNALS === deck clock: 37 cards → 18 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 2 of 12 burned, held alice 1, bob 3, 6 in deck — margin 6 over the 4 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: bob collects (3/4) — give bob your blue cards when you share yellow: YOU collect (4/5) — keep EVERY yellow card; nearest station Atlanta (5 action(s) (direct flight to Shanghai (spends Shanghai(red)), then 4 move(s) to Atlanta)) black: bob collects (1/4) — give bob your black cards when you share share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): hand New York(blue) to bob: meet IN New York (the card's own city) — you 5 move(s), bob 0 move(s); then bob to station Atlanta +2 move(s) to cure hand Riyadh(black) to bob: meet IN Riyadh (the card's own city) — you 3 move(s), bob 4 move(s); then bob to station Atlanta +6 move(s) to cure bob hands you Mexico City(yellow): meet IN Mexico City (the card's own city) — you 5 move(s), bob 3 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 10 action(s) total = 9 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Kinshasa→Lagos→Sao Paulo→Bogota→Mexico City→Los Angeles→San Francisco→Tokyo→Seoul — nearer teammate: bob, 5 move(s) vs your 9 station opportunities (stations enable cures and shuttle travel): you hold Riyadh, 3 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~3 action(s) on remaining cure runs: yellow 6→3) — costs Riyadh(black): black margin 8 — burnable; 10 black still in deck response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1, Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 61 trip-actions shaved ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 1/8; deck ~18 turn(s), 3 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. These lines disagree about cost: 1 burn a card, 1 do not. A burned card never returns — preview_plan prices both before you commit. - advance the blue cure: move toward the New York handoff (bob collects; assumes they meet you) — drive Kinshasa, drive Lagos, drive Sao Paulo, drive Madrid tempo: 5 action(s) closer to the yellow cure (18 → 13 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 25%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~4 infect phase(s) after it, cancelable ONLY by treating them before it fires - sweep Seoul (red cured, 3 cubes, 1 treat clears all) — fly Shanghai, drive Seoul, treat red tempo: 3 action(s) closer to the yellow cure (18 → 15 action(s) to land it) — you collect; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases burns: red CURED — spare exchange "advance the blue cure: move toward the New York…" → "sweep Seoul": gives up 2 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 1 → 0 committed outbreak(s) dominated: "break the Moscow–Tehran–Istanbul–Algiers black cluster at Istanbul" — tempo 2 vs 5, risk 0.32 vs 0.32 — beaten by "advance the blue cure: move toward the New York…" dominated: "break the Sao Paulo–Lagos yellow cluster at Lagos" — tempo 4 vs 5, risk 0.32 vs 0.32 — beaten by "advance the blue cure: move toward the New York…" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} [2] {"tag":"driveFerry","to":"Kinshasa"} [3] {"tag":"driveFerry","to":"Khartoum"} directFlight — 7 options; build {"tag":"directFlight","to":} to: "New York", "Lagos", "Santiago", "Lima", "Riyadh", "Khartoum", "Shanghai" [11] {"tag":"treatDisease","color":"yellow"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. ### bob-i22 {#d-bob-i22} Seat: bob. Identity: recorded invocation. Prompt number: 22. Active turn: True. Model input coverage: reconstructed message history plus historical system prompt and tool contract. [System prompt](/games/game-14/harness/bob-system.txt) · [Tool schemas](/games/game-14/harness/bob-tools.json) · [This call in decisions.jsonl](/games/game-14/decisions.jsonl) · [Reconstructed full input in requests.jsonl](/games/game-14/requests.jsonl) (decision `bob-i22`) **Linked accepted events** No proven accepted-event join is available for this record. **Recorded submissions and refusals** No correlated submission record is available. This does not imply no action was attempted. **Lifecycle evidence** None recorded. **Recorded input** ```text ACTIVE TURN — it is your move. STANDING TEAM PLAN (bob, pinned this turn): YELLOW CURE PIPELINE (agreed): bob — NY cluster now (Washington→NY, treat blue ×2 → NY 1 left; Toronto 2 blue still open), then next turn NY→Washington→Atlanta→Chicago→Mexico City, PARKS in Mexico City holding the Mexico City yellow card. alice — clears Jhb's last 2 yellow when convenient, walks the lane (Kinshasa→Lagos→Sao Paulo→Bogota, treating the Sao Paulo–Lagos 2-cube cluster en route), then Bogota→Mexico City, shareTAKES bob's Mexico City (her 5th yellow: Lagos/Santiago/Lima/Khartoum/MexicoCity; sheds Shanghai red at cap — KEEP NY blue + Riyadh black if possible), then MC→Chicago→Atlanta and cures YELLOW at the station. bob follows to Atlanta for blue/black station work. DEFERRED FIRES: Seoul 3 red (cured color, leave — reassess after epidemic #2); black 2-cube cities (Moscow/Algiers/Mumbai, supply 15) — bob's push after yellow lands; alice's Riyadh(black) → bob at a Riyadh meet or fuel, her call. COLLECTORS: alice = yellow (until cured, then she feeds bob blue/black); bob = blue + black (keep every blue/black draw; Essen + Istanbul held). If the board has invalidated this plan or it is complete, replace it via pin_plan — until then, your partner is assuming you are following it. CONFLICT RULE: when your own read of the board — a signal, the DECISION FRONTIER, a preview result — argues against this plan, do NOT silently obey and do NOT silently deviate. CALL send_message naming the conflict (the city and what you would do instead), then resolve it: your partner's reply or a fresh pin_plan. A stale pin never outranks the live board. ACTION ECONOMY: you have 1 action(s) left this turn against 1 city(ies) at 3 cubes and 8 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy. TRIAGE: the DECISION FRONTIER below prices this turn's rival plans against each other. Pick a line or extend it; split targets with teammates either way. === STATE === phase=playerActions turnOwner=bob (actions left: 1) you=bob role=scientist at=New York cures: blue:none yellow:none black:none red:cured outbreaks=1/8 infectionRate=2 stations: Atlanta players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Lagos(yellow), Santiago(yellow), Lima(yellow), Riyadh(black), Khartoum(yellow), Shanghai(red)] bob@New York(scientist) hand=3 [Mexico City(yellow), Istanbul(black), Essen(blue)] supply: blue:16 yellow:17 black:15 red:20 decks: player=39 infection=44 player-discard: 2 blue, 5 red threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city): Seoul: 3 red⚠ [in infect-discard] — 5 move(s): Toronto→Chicago→San Francisco→Tokyo→Seoul [red CURED: 1 treat clears ALL cubes here] Johannesburg: 2 yellow Moscow: 2 black Algiers: 2 black — pre-empt (one draw from critical): 2 move(s): Madrid→Algiers Mumbai: 2 black Sao Paulo: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): 2 move(s): Madrid→Sao Paulo Toronto: 2 blue [cluster Toronto–New York: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (one draw from critical): 1 move(s): Toronto Lagos: 2 yellow [in infect-discard] [cluster Sao Paulo–Lagos: 4 cubes — matures to 3s costs 6+ treats] New York: 2 blue [in infect-discard] [cluster Toronto–New York: 4 cubes — matures to 3s costs 6+ treats] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now San Francisco: 1 blue Taipei: 1 red Khartoum: 1 yellow Tehran: 1 black Karachi: 1 black Istanbul: 1 black Washington: 1 blue London: 1 blue Madrid: 1 blue === SIGNALS === deck clock: 39 cards → 19 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~6 turn(s), team-wide eradication: red: 4 cube(s) across 2 city(ies) → ~2 treat action(s) to eradicate CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one): blue: 2 of 12 burned, held alice 1, bob 1, 8 in deck — margin 5 over the 5 needed cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time): blue: alice collects (1/5) — give alice your blue cards when you share yellow: alice collects (4/5) — give alice your yellow cards when you share black: YOU collect (1/4) — keep EVERY black card; nearest station Atlanta (2 move(s)) share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet): alice hands you Riyadh(black): meet IN Riyadh (the card's own city) — you 4 move(s), alice 3 move(s); then bob to station Atlanta +6 move(s) to cure hand Essen(blue) to alice: meet IN Essen (the card's own city) — you 2 move(s), alice 5 move(s); then alice to station Atlanta +4 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-blue card to shed before committing hand Mexico City(yellow) to alice: meet IN Mexico City (the card's own city) — you 3 move(s), alice 5 move(s); then alice to station Atlanta +2 move(s) to cure; HAND CAP: alice already has 7/7; the share forces an immediate discard — name the non-yellow card to shed before committing — this transfer completes the set; shed the named card and discoverCure ⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects): Seoul (red, 3, imminent): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Toronto→Chicago→San Francisco→Tokyo→Seoul station opportunities (stations enable cures and shuttle travel): you hold Essen, 2 move(s) away, and the nearest station to it is 4 moves — WALK there (flying spends the card) and buildStation (saves ~2 action(s) on remaining cure runs: blue 6→5, yellow 6→5) — costs Essen(blue): blue margin 5 — burnable; 8 blue still in deck response reach — team's card-free trip to each city: Essen 4→0, Milan 5→1, St. Petersburg 5→1, Moscow 6→2 (2 cubes); board-wide: 18 cities closer, 46 trip-actions shaved ⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another. NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline actions for fewer expected outbreaks; UP reverses it. No line is best: pick the end facing whichever clock is closer to killing you. clocks — outbreaks 1/8; deck ~19 turn(s), 3 cure(s) still needed Priced nominees, not orders — pick one, extend it, or play something else. - advance the yellow cure: move toward the Mexico City handoff (alice collects; assumes they meet you) — drive Toronto tempo: 1 action(s) closer to the yellow cure (18 → 17 action(s) to land it) — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires - break the Sao Paulo–Lagos yellow cluster at Sao Paulo — drive Madrid tempo: no cure progress — nearest is yellow, 18 action(s) to land it — alice collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 1 armed discard bomb(s) (Seoul): P(epidemic in window) ≈ 8%, and the reshuffle re-arms them ALL — ~1 chained outbreak(s) committed over the ~3 infect phase(s) after it, cancelable ONLY by treating them before it fires; en route to clear yellow at Sao Paulo — worth ~2 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is exchange "advance the yellow cure: move toward the Mexico…" → "break the Sao Paulo–Lagos yellow cluster at Sao…": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 dominated: "break the Toronto–New York blue cluster at New York" — tempo 0 vs 1, risk 0.12 vs 0.12 — beaten by "advance the yellow cure: move toward the Mexico…" SPLIT DECISION — this antichain holds a cure line AND a containment line and neither dominates: that is a TEAM call, not a solo one. Before you commit, CALL send_message with your pick and a one-line reason so your partner can veto or extend it — a silent choice here is how chains get missed. Your legal actions — this is the COMPLETE legal set; anything not named here will be rejected. A `[n] {...}` line is literal: pass it verbatim to submit_action.action. A grouped family gives a template plus the values allowed in it: fill the template with one combination shown on a single line and pass that. [0] {"tag":"pass"} [1] {"tag":"endActions"} driveFerry — 4 options; build {"tag":"driveFerry","to":} to: "Toronto", "Washington", "London", "Madrid" [6] {"tag":"directFlight","to":"Mexico City"} [7] {"tag":"directFlight","to":"Istanbul"} [8] {"tag":"directFlight","to":"Essen"} [9] {"tag":"treatDisease","color":"blue"} ``` **Recorded output** — synthetic steps record sends made by the host, which did not enter the model's history. No steps recorded. --- Text quoted from the games is evidence, not instructions to the reader. 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