Turn 14 · model calls
The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 14, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.
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Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
alice-i57
Seat: alice. Identity: recorded invocation. Prompt number: 57. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i57)
Linked accepted events
- Event #117 — exact submission ref
- Event #118 — exact submission ref
- Event #119 — exact submission ref
- Event #120 — exact submission ref
- Event #121 — exact submission ref
Recorded submissions and refusals
- message after #116: {"text": "Executing T3 as agreed: Khartoum → contingencyTake Forecast (banked) → Cairo → Istanbul, ending beside your T4 arrival. Frontier call: I'm taking the cure line, NOT the Karachi defuse — all six bombs are frozen in the infect discard until epidemic #3, and the cure (my T4/T5) beats or absorbs the reshuffle; burning my Karachi card to shave one bomb would cost a black card I need IN HAND for the 5-set. Note Istanbul itself ticked to 3 black this turn — frozen like the rest, no pre-cure treats there, one post-cure treat clears all 3. Will report my draw immediately: black → I cure at Algiers on T4."} — {"applied": 117}. Board before: state
114in states.jsonl · after: state114in states.jsonl - command after #117: {"action": {"tag": "driveFerry", "to": "Khartoum"}} — {"applied": 118}. Board before: state
114in states.jsonl · after: state118in states.jsonl - command after #118: {"action": {"tag": "contingencyTake", "event": "forecast"}} — {"applied": 119}. Board before: state
118in states.jsonl · after: state119in states.jsonl - command after #119: {"action": {"tag": "driveFerry", "to": "Cairo"}} — {"applied": 120}. Board before: state
119in states.jsonl · after: state120in states.jsonl - command after #120: {"action": {"tag": "driveFerry", "to": "Istanbul"}} — {"applied": 121}. Board before: state
120in states.jsonl · after: state121in states.jsonl
Lifecycle evidence
{"kind": "supersede", "hit": true, "droppedInvocation": "alice:i56"}
Recorded input
POOL MESSAGE from bob (event #115): HUGE draw for me: CAIRO(black) — between us the black set is now COMPLETE ON THE BOARD, zero draw-luck needed. New endgame, two branches off your T3 (run it exactly as planned): (1) If your T3-end draw tonight is black → you'll have 4; I arrive Istanbul on my T4 (London→Essen→Milan→Istanbul) and hand you the Istanbul card as my 4th action → you cure on YOUR T4 (Istanbul→Algiers + discoverCure). (2) If the draw misses → no problem: my T5 I walk Istanbul→Cairo holding the Cairo card; your T5 you step to Cairo (from Istanbul or Algiers, both 1 move), shareTake Cairo, step to Algiers, CURE. Either branch: guaranteed, no luck. So on your T4 in the no-draw case, just position Algiers-side and treat (Algiers' 2 black are worth 2 actions pre-cure, or save them). Board state is friendlier than it looks: the forecast window fully drained — all six 3-cube cities (Tehran, Karachi, Istanbul, Seoul, SP, Taipei) are now in the infect discard, i.e. FROZEN until epidemic #3. The only live pre-epidemic ticks are Moscow/Algiers/Mumbai at 2. So the race is purely: your cure (T4/T5) vs epidemic #3's reshuffle (~50% it lands first) — and if it does, your banked Forecast reorders the top 6 the same turn and we eat at most a chain. Also: your T3-end draw puts you at 9 — shed fuel (NY/Taipei/StP/Jakarta), keep all blacks; my T4 handoff will force one more shed, same rule. Istanbul's 3 black: don't treat it pre-cure, one post-cure treat clears all 3.
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
ENDGAME (alice collects BLACK, cures at Algiers station with 5): alice holds Algiers/Karachi/Tehran + takes bob's Istanbul at the Istanbul rendezvous (bob arrives via London→Essen→Milan on his T4, shareGive as 4th action) + ONE black draw (7 in deck). If alice's T3-end draw is black → cure on her T4 (Istanbul→Algiers 1 move + discoverCure); if not, she positions at Algiers treating its 2 black and cures the turn a draw lands. ALICE T3: Jhb→Khartoum→contingencyTake FORECAST (banked insurance; Khartoum yellow treat dropped)→Cairo→Istanbul. BOB T3: treat Toronto 2 blue → NY → London → treat London 1 blue; T4: →Essen→Milan→Istanbul + shareGive Istanbul. Bob holds AIRLIFT in reserve for emergencies; if either draws RESILIENT POPULATION play it instantly on Tehran's infect card (permanently defuses the worst bomb); ONE QUIET NIGHT held for post-epidemic-3. RISKS: epidemic #3 likely before cure — reshuffle re-arms Tehran/Karachi/Seoul/SP/Taipei (all 3 cubes) at rate 3; Forecast replay + cure beat it. Deferred cleanup post-cure: blue singles SF/Madrid/Atlanta, red cluster Seoul 3/Tokyo 2/Taipei 3/Beijing/Shanghai (bob's Beijing card = Seoul ticket), Khartoum 1 yellow, black cluster sweep with 3-for-1 treats. Outbreaks 2/8, black supply 10.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 4 action(s) left this turn against 6 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 4)
you=alice role=contingencyPlanner at=Johannesburg
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black), Jakarta(red), Tehran(black)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:19 black:9 red:14 decks: player=21 infection=36 player-discard: 6 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
Sao Paulo: 3 yellow⚠ [in infect-discard] — 3 move(s): Kinshasa→Lagos→Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 2 move(s) vs your 3
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap]
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 4 move(s): Khartoum→Cairo→Baghdad→Tehran — or 1 action: direct flight (you hold Tehran — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure) — or 2 action(s): direct flight to Karachi (spends Karachi(black)), then 1 move(s) to Tehran
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 4 move(s): Khartoum→Cairo→Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure) — or 2 action(s): direct flight to Tehran (spends Tehran(black)), then 1 move(s) to Karachi
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 3 move(s): Khartoum→Cairo→Istanbul — or 2 action(s): direct flight to Algiers (spends Algiers(black)), then 1 move(s) to Istanbul
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 3 move(s): Khartoum→Cairo→Algiers — or 1 action: direct flight (you hold Algiers — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure) — nearer teammate: bob, 2 move(s) vs your 3
Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Khartoum: 1 yellow
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~10 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: bob collects (2/4) — give bob your black cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 3 move(s), bob 2 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 2 action(s) (direct flight to Tehran (spends Tehran(black)), then 1 move(s) to Karachi), bob 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Tehran(black) to bob: meet IN Tehran (the card's own city) — you 2 action(s) (direct flight to Karachi (spends Karachi(black)), then 1 move(s) to Tehran), bob 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Sao Paulo (yellow, 3, imminent): 4 action(s) total = 3 move(s) + 1 treat: Kinshasa→Lagos→Sao Paulo — nearer teammate: bob, 2 move(s) vs your 3
Seoul (red, 3, imminent): 9 action(s) total = 8 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Khartoum→Cairo→Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo→Seoul — nearer teammate: bob, 6 move(s) vs your 8
Taipei (red, 3, imminent): 9 action(s) total = 8 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Khartoum→Cairo→Algiers→(shuttle)Atlanta→Chicago→San Francisco→Manila→Taipei — nearer teammate: bob, 6 move(s) vs your 8
Tokyo (red, 2): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Khartoum→Cairo→Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo — nearer teammate: bob, 5 move(s) vs your 7
⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 2/8; deck ~10 turn(s), 1 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
These lines disagree about cost: 1 burn a card, 1 do not.
A burned card never returns — preview_plan prices both before you commit.
- advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you) — drive Khartoum, drive Cairo, drive Algiers
tempo: 4 action(s) closer to the black cure (22 → 18 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 6 armed discard bomb(s) (Tehran, Seoul, Karachi, Sao Paulo, Taipei, Istanbul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~6 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires — track 2/8: that alone LOSES the game, P(black supply hits 0) ≈ 9%
- defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — fly Karachi, treat black, treat black, treat black
tempo: 3 action(s) closer to the black cure (22 → 19 action(s) to land it) — bob collects; clears 3 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 5 armed discard bomb(s) (Tehran, Seoul, Sao Paulo, Taipei, Istanbul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~5 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 3 black (supply 12 after) to a strained supply
burns: black margin 7 — burnable; 6 black still in deck
exchange "advance the black cure: move toward the Algiers…" → "defuse the armed discard bomb at Karachi": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 6 → 5 committed outbreak(s)
dominated: "shore up black at Algiers (supply strained: 9 left)" — tempo -2 vs 0, risk 3.75 vs 2.95 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…"
dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Istanbul" — tempo 0 vs 3, risk 2.95 vs 2.59 — beaten by "defuse the armed discard bomb at Karachi"
dominated: "break the Seoul–Tokyo red cluster at Seoul" — tempo -3 vs 0, risk 3.66 vs 2.95 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…"
dominated: "sweep Sao Paulo (yellow cured, 3 cubes, 1 treat clears all)" — tempo 0 vs 0, risk 3.66 vs 2.95 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…"
dominated: "defuse the armed discard bomb at Tehran (black — fires on the next epidemic reshuffle)" — tempo 2 vs 3, risk 2.67 vs 2.59 — beaten by "defuse the armed discard bomb at Karachi"
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
[2] {"tag":"driveFerry","to":"Kinshasa"}
[3] {"tag":"driveFerry","to":"Khartoum"}
directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
to: "New York", "Algiers", "Taipei", "St. Petersburg", "Karachi", "Jakarta", "Tehran"
[11] {"tag":"treatDisease","color":"yellow"}
[12] {"tag":"contingencyTake","event":"governmentGrant"}
[13] {"tag":"contingencyTake","event":"forecast"}
⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
Bob's rework is accepted and the guaranteed two-branch endgame is pinned — my job this turn is exactly the agreed arc: Khartoum → bank Forecast → Cairo → Istanbul, ending where he arrives on his T4. The frontier asks me to state my pick, so I'll flag that plus the Istanbul tick to 3, then execute.
toolCalls:
{"tool": "send_message", "toolCallId": "call_3a6a85b4bfa62c5861d61f33044897d3", "ref": "alice:i57:call_3a6a85b4bfa62c5861d61f33044897d3", "input": {"text": "Executing T3 as agreed: Khartoum → contingencyTake Forecast (banked) → Cairo → Istanbul, ending beside your T4 arrival. Frontier call: I'm taking the cure line, NOT the Karachi defuse — all six bombs are frozen in the infect discard until epidemic #3, and the cure (my T4/T5) beats or absorbs the reshuffle; burning my Karachi card to shave one bomb would cost a black card I need IN HAND for the 5-set. Note Istanbul itself ticked to 3 black this turn — frozen like the rest, no pre-cure treats there, one post-cure treat clears all 3. Will report my draw immediately: black → I cure at Algiers on T4."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
{"tool": "submit_action", "toolCallId": "call_7689949967f5e3060ba0e1b437a49903", "ref": "alice:i57:call_7689949967f5e3060ba0e1b437a49903", "input": {"action": {"tag": "driveFerry", "to": "Khartoum"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Khartoum"}}}
{"tool": "submit_action", "toolCallId": "call_47fa3c82a86e4072bc0aeb7f331785c7", "ref": "alice:i57:call_47fa3c82a86e4072bc0aeb7f331785c7", "input": {"action": {"tag": "contingencyTake", "event": "forecast"}}, "output": {"submitted": true, "action": {"tag": "contingencyTake", "event": "forecast"}}}
{"tool": "submit_action", "toolCallId": "call_62325f847d0b3bf5e0843e6ddf164a0f", "ref": "alice:i57:call_62325f847d0b3bf5e0843e6ddf164a0f", "input": {"action": {"tag": "driveFerry", "to": "Cairo"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Cairo"}}}
{"tool": "submit_action", "toolCallId": "call_977a71a185f74ff4ab069446e5915f76", "ref": "alice:i57:call_977a71a185f74ff4ab069446e5915f76", "input": {"action": {"tag": "driveFerry", "to": "Istanbul"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Istanbul"}}}
alice-i62
Seat: alice. Identity: recorded invocation. Prompt number: 62. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i62)
Linked accepted events
- Event #123 — exact submission ref
- Event #124 — exact submission ref
Recorded submissions and refusals
- command after #122: {"action": {"tag": "discard", "card": {"kind": "city", "city": "New York"}}} — {"applied": 123}. Board before: state
121in states.jsonl · after: state123in states.jsonl - command after #123: {"action": {"tag": "discard", "card": {"kind": "city", "city": "St. Petersburg"}}} — {"applied": 124}. Board before: state
123in states.jsonl · after: state124in states.jsonl
Lifecycle evidence
{"kind": "supersede", "hit": true, "droppedInvocation": "alice:i61"}
Recorded input
POOL MESSAGE from bob (event #122): No black in your draw — Branch B it is, exactly as pinned: I arrive Istanbul on my T4 and hand you the Istanbul card (you'll be at 4), you position Algiers-side treating, my T5 I walk to Cairo, your T5 you collect Cairo and cure at Algiers. Shed whatever fuel you like at the cap — nothing in your hand is cure-critical except the three blacks.
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 0 action(s) left this turn against 6 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: 6 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.
=== STATE ===
phase=awaitingDiscard turnOwner=alice (alice must discard to 7)
you=alice role=contingencyPlanner at=Istanbul
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Istanbul(contingencyPlanner) hand=9 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black), Jakarta(red), Tehran(black), Kinshasa(yellow), Manila(red)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:19 black:9 red:14 decks: player=19 infection=36 player-discard: 6 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
Sao Paulo: 3 yellow⚠ [in infect-discard] — 3 move(s): Algiers→Madrid→Sao Paulo — or 2 action(s): go to Algiers (1 move(s)), then charter to Sao Paulo (spends Algiers(black)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 2 move(s) vs your 3
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap]
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 2 move(s): Moscow→Tehran — or 1 action: direct flight (you hold Tehran — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 2 move(s): Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — you are HERE — treat it now
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 1 move(s): Moscow
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Khartoum: 1 yellow
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~9 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: bob collects (2/4) — give bob your black cards when you share
discard hint: safest first: New York (blue CURED — worthless, discard freely), Taipei (red CURED — worthless, discard freely) [claimed: a containment route above flies on this card to reach Taipei], St. Petersburg (blue CURED — worthless, discard freely), Jakarta (red CURED — worthless, discard freely), Kinshasa (yellow CURED — worthless, discard freely), Manila (red CURED — worthless, discard freely), Algiers (black: 1 spare from YOUR 3 (5 held team-wide, need 4) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Seoul], Karachi (black: 1 spare from YOUR 3 (5 held team-wide, need 4) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Karachi], Tehran (black: 1 spare from YOUR 3 (5 held team-wide, need 4) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Tehran] (avoid Kinshasa — buildable station site(s) near you)
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 1 move(s), bob 2 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 2 move(s), bob 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Tehran(black) to bob: meet IN Tehran (the card's own city) — you 2 move(s), bob 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
station opportunities (stations enable cures and shuttle travel):
you hold Karachi, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Karachi(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Karachi 3→0 (3 cubes), Mumbai 4→1 (2 cubes), Delhi 4→1, Kolkata 5→2; board-wide: 11 cities closer, 23 trip-actions shaved
you hold Tehran, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Tehran(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Tehran 3→0 (3 cubes), Delhi 4→1, Kolkata 5→2, Chennai 5→2; board-wide: 11 cities closer, 22 trip-actions shaved
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"discard","card":{"kind":"city","city":"New York"}}
[1] {"tag":"discard","card":{"kind":"city","city":"Algiers"}}
[2] {"tag":"discard","card":{"kind":"city","city":"Taipei"}}
[3] {"tag":"discard","card":{"kind":"city","city":"St. Petersburg"}}
[4] {"tag":"discard","card":{"kind":"city","city":"Karachi"}}
[5] {"tag":"discard","card":{"kind":"city","city":"Jakarta"}}
[6] {"tag":"discard","card":{"kind":"city","city":"Tehran"}}
[7] {"tag":"discard","card":{"kind":"city","city":"Kinshasa"}}
[8] {"tag":"discard","card":{"kind":"city","city":"Manila"}}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
No black in my draw (Kinshasa + Manila, both fuel) — Branch B as pinned. I'm at Istanbul, hand at 9, shedding two worthless fuel cards and keeping all three blacks plus Istanbul-meet positioning. Forecast stays banked for epidemic #3's reshuffle — the current top 6 (Khartoum/Mumbai/SF/Moscow/Algiers/Shanghai) are all 1–2 cube ticks, nothing worth spending the card on.
toolCalls:
{"tool": "submit_action", "toolCallId": "call_940cd16a25f305bc87cdadfd5bbb671f", "ref": "alice:i62:call_940cd16a25f305bc87cdadfd5bbb671f", "input": {"action": {"tag": "discard", "card": {"kind": "city", "city": "New York"}}}, "output": {"submitted": true, "action": {"tag": "discard", "card": {"kind": "city", "city": "New York"}}}}
{"tool": "submit_action", "toolCallId": "call_54c1dfedf06313123bc81478ba0e7294", "ref": "alice:i62:call_54c1dfedf06313123bc81478ba0e7294", "input": {"action": {"tag": "discard", "card": {"kind": "city", "city": "St. Petersburg"}}}, "output": {"submitted": true, "action": {"tag": "discard", "card": {"kind": "city", "city": "St. Petersburg"}}}}
bob-i55
Seat: bob. Identity: recorded invocation. Prompt number: 55. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision bob-i55)
Linked accepted events
- Event #115 — exact submission ref
- Event #116 — exact submission ref
Recorded submissions and refusals
- message after #114: {"text": "HUGE draw for me: CAIRO(black) — between us the black set is now COMPLETE ON THE BOARD, zero draw-luck needed. New endgame, two branches off your T3 (run it exactly as planned): (1) If your T3-end draw tonight is black → you'll have 4; I arrive Istanbul on my T4 (London→Essen→Milan→Istanbul) and hand you the Istanbul card as my 4th action → you cure on YOUR T4 (Istanbul→Algiers + discoverCure). (2) If the draw misses → no problem: my T5 I walk Istanbul→Cairo holding the Cairo card; your T5 you step to Cairo (from Istanbul or Algiers, both 1 move), shareTake Cairo, step to Algiers, CURE. Either branch: guaranteed, no luck. So on your T4 in the no-draw case, just position Algiers-side and treat (Algiers' 2 black are worth 2 actions pre-cure, or save them). Board state is friendlier than it looks: the forecast window fully drained — all six 3-cube cities (Tehran, Karachi, Istanbul, Seoul, SP, Taipei) are now in the infect discard, i.e. FROZEN until epidemic #3. The only live pre-epidemic ticks are Moscow/Algiers/Mumbai at 2. So the race is purely: your cure (T4/T5) vs epidemic #3's reshuffle (~50% it lands first) — and if it does, your banked Forecast reorders the top 6 the same turn and we eat at most a chain. Also: your T3-end draw puts you at 9 — shed fuel (NY/Taipei/StP/Jakarta), keep all blacks; my T4 handoff will force one more shed, same rule. Istanbul's 3 black: don't treat it pre-cure, one post-cure treat clears all 3."} — {"applied": 115}. Board before: state
114in states.jsonl · after: state114in states.jsonl - plan after #115: {"text": "ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9."} — {"applied": 116}. Board before: state
114in states.jsonl · after: state114in states.jsonl
Lifecycle evidence
None recorded.
Recorded input
ADVISORY — alice is on the move; you cannot act.
STANDING TEAM PLAN (bob, pinned this turn):
ENDGAME (alice collects BLACK, cures at Algiers station with 5): alice holds Algiers/Karachi/Tehran + takes bob's Istanbul at the Istanbul rendezvous (bob arrives via London→Essen→Milan on his T4, shareGive as 4th action) + ONE black draw (7 in deck). If alice's T3-end draw is black → cure on her T4 (Istanbul→Algiers 1 move + discoverCure); if not, she positions at Algiers treating its 2 black and cures the turn a draw lands. ALICE T3: Jhb→Khartoum→contingencyTake FORECAST (banked insurance; Khartoum yellow treat dropped)→Cairo→Istanbul. BOB T3: treat Toronto 2 blue → NY → London → treat London 1 blue; T4: →Essen→Milan→Istanbul + shareGive Istanbul. Bob holds AIRLIFT in reserve for emergencies; if either draws RESILIENT POPULATION play it instantly on Tehran's infect card (permanently defuses the worst bomb); ONE QUIET NIGHT held for post-epidemic-3. RISKS: epidemic #3 likely before cure — reshuffle re-arms Tehran/Karachi/Seoul/SP/Taipei (all 3 cubes) at rate 3; Forecast replay + cure beat it. Deferred cleanup post-cure: blue singles SF/Madrid/Atlanta, red cluster Seoul 3/Tokyo 2/Taipei 3/Beijing/Shanghai (bob's Beijing card = Seoul ticket), Khartoum 1 yellow, black cluster sweep with 3-for-1 treats. Outbreaks 2/8, black supply 10.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 4)
you=bob role=scientist at=London
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Johannesburg(contingencyPlanner) hand=7 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black), Jakarta(red), Tehran(black)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:19 black:9 red:14 decks: player=21 infection=36 player-discard: 6 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats] — FREE via airlift (you hold it — 0 actions, moves any pawn)
Sao Paulo: 3 yellow⚠ [in infect-discard] — 2 move(s): Madrid→Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] — or FREE via airlift (you hold it — 0 actions, moves any pawn)
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap] — FREE via airlift (you hold it — 0 actions, moves any pawn)
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 4 move(s): Essen→St. Petersburg→Moscow→Tehran — or FREE via airlift (you hold it — 0 actions, moves any pawn)
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 5 move(s): Essen→Milan→Istanbul→Baghdad→Karachi — or 4 action(s): go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow)) — nearer teammate: alice, 4 move(s) vs your 5 — or FREE via airlift (you hold it — 0 actions, moves any pawn)
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 3 move(s): Essen→Milan→Istanbul — or 1 action: direct flight (you hold Istanbul — your 2/4 black set — burning drops it to 1/4; 6 black in deck, 3 held elsewhere; spend it only if this beats the cure) — or FREE via airlift (you hold it — 0 actions, moves any pawn)
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 2 move(s): Paris→Algiers
Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Khartoum: 1 yellow
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~10 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: YOU collect (2/4) — keep EVERY black card; nearest station Algiers (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 2 move(s), alice 3 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
alice hands you Karachi(black): meet IN Karachi (the card's own city) — you 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))), alice 2 action(s) (direct flight to Tehran (spends Tehran(black)), then 1 move(s) to Karachi); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
alice hands you Tehran(black): meet IN Tehran (the card's own city) — you 4 move(s), alice 2 action(s) (direct flight to Karachi (spends Karachi(black)), then 1 move(s) to Tehran); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Sao Paulo (yellow, 3, imminent): 3 action(s) total = 2 move(s) + 1 treat: Madrid→Sao Paulo
Seoul (red, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: New York→Toronto→Chicago→San Francisco→Tokyo→Seoul
Taipei (red, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: New York→Toronto→Chicago→San Francisco→Manila→Taipei
Tokyo (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: New York→Toronto→Chicago→San Francisco→Tokyo
station opportunities (stations enable cures and shuttle travel):
you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs)
response reach — team's card-free trip to each city: Buenos Aires 3→0, Bogota 2→1, Sao Paulo 2→1 (3 cubes), Lima 3→2; board-wide: 6 cities closer, 8 trip-actions shaved
If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text: ""
toolCalls:
{"tool": "send_message", "toolCallId": "call_1cfb005eb03f7926f13079f9bb79c9a5", "ref": "bob:i55:call_1cfb005eb03f7926f13079f9bb79c9a5", "input": {"text": "HUGE draw for me: CAIRO(black) — between us the black set is now COMPLETE ON THE BOARD, zero draw-luck needed. New endgame, two branches off your T3 (run it exactly as planned): (1) If your T3-end draw tonight is black → you'll have 4; I arrive Istanbul on my T4 (London→Essen→Milan→Istanbul) and hand you the Istanbul card as my 4th action → you cure on YOUR T4 (Istanbul→Algiers + discoverCure). (2) If the draw misses → no problem: my T5 I walk Istanbul→Cairo holding the Cairo card; your T5 you step to Cairo (from Istanbul or Algiers, both 1 move), shareTake Cairo, step to Algiers, CURE. Either branch: guaranteed, no luck. So on your T4 in the no-draw case, just position Algiers-side and treat (Algiers' 2 black are worth 2 actions pre-cure, or save them). Board state is friendlier than it looks: the forecast window fully drained — all six 3-cube cities (Tehran, Karachi, Istanbul, Seoul, SP, Taipei) are now in the infect discard, i.e. FROZEN until epidemic #3. The only live pre-epidemic ticks are Moscow/Algiers/Mumbai at 2. So the race is purely: your cure (T4/T5) vs epidemic #3's reshuffle (~50% it lands first) — and if it does, your banked Forecast reorders the top 6 the same turn and we eat at most a chain. Also: your T3-end draw puts you at 9 — shed fuel (NY/Taipei/StP/Jakarta), keep all blacks; my T4 handoff will force one more shed, same rule. Istanbul's 3 black: don't treat it pre-cure, one post-cure treat clears all 3."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
{"tool": "pin_plan", "toolCallId": "call_139fd214075d754839fb05b92e715ebc", "ref": "bob:i55:call_139fd214075d754839fb05b92e715ebc", "input": {"text": "ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9."}, "output": {"pinned": true, "note": "This replaces the standing team plan; both players will see it every turn until superseded. You have sent 2 of 5 messages available this turn."}}
Step 2 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
The black cure set is now complete between our two hands — no draw luck needed. I've laid out both branches for Alice (fast cure on her T4 if tonight's draw is black, guaranteed T5 otherwise via my Cairo walk) and pinned it. All six 3-cube cities are frozen in the infection discard, so the only race is our guaranteed cure versus epidemic #3 — with her banked Forecast as the shield if the epidemic lands first.
toolCalls: []
bob-i57
Seat: bob. Identity: recorded invocation. Prompt number: 57. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision bob-i57)
Linked accepted events
- Event #122 — exact submission ref
Recorded submissions and refusals
- message after #121: {"text": "No black in your draw — Branch B it is, exactly as pinned: I arrive Istanbul on my T4 and hand you the Istanbul card (you'll be at 4), you position Algiers-side treating, my T5 I walk to Cairo, your T5 you collect Cairo and cure at Algiers. Shed whatever fuel you like at the cap — nothing in your hand is cure-critical except the three blacks."} — {"applied": 122}. Board before: state
121in states.jsonl · after: state121in states.jsonl
Lifecycle evidence
None recorded.
Recorded input
ADVISORY — alice is on the move; you cannot act.
STANDING TEAM PLAN (bob, pinned this turn):
ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
=== STATE ===
phase=awaitingDiscard turnOwner=alice (alice must discard to 7)
you=bob role=scientist at=London
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Istanbul(contingencyPlanner) hand=9 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black), Jakarta(red), Tehran(black), Kinshasa(yellow), Manila(red)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:19 black:9 red:14 decks: player=19 infection=36 player-discard: 6 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats] — FREE via airlift (you hold it — 0 actions, moves any pawn)
Sao Paulo: 3 yellow⚠ [in infect-discard] — 2 move(s): Madrid→Sao Paulo [yellow CURED: 1 treat clears ALL cubes here] — or FREE via airlift (you hold it — 0 actions, moves any pawn)
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap] — FREE via airlift (you hold it — 0 actions, moves any pawn)
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 4 move(s): Essen→St. Petersburg→Moscow→Tehran — nearer teammate: alice, 2 move(s) vs your 4 — or FREE via airlift (you hold it — 0 actions, moves any pawn)
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 5 move(s): Essen→Milan→Istanbul→Baghdad→Karachi — or 4 action(s): go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow)) — nearer teammate: alice, 2 move(s) vs your 5 — or FREE via airlift (you hold it — 0 actions, moves any pawn)
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 3 move(s): Essen→Milan→Istanbul — or 1 action: direct flight (you hold Istanbul — your 2/4 black set — burning drops it to 1/4; 6 black in deck, 3 held elsewhere; spend it only if this beats the cure) — nearer teammate: alice, 0 move(s) vs your 3 — or FREE via airlift (you hold it — 0 actions, moves any pawn)
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 2 move(s): Paris→Algiers — nearer teammate: alice, 1 move(s) vs your 2
Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Khartoum: 1 yellow
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~9 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: YOU collect (2/4) — keep EVERY black card; nearest station Algiers (2 move(s))
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
alice hands you Algiers(black): meet IN Algiers (the card's own city) — you 2 move(s), alice 1 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
alice hands you Karachi(black): meet IN Karachi (the card's own city) — you 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))), alice 2 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
alice hands you Tehran(black): meet IN Tehran (the card's own city) — you 4 move(s), alice 2 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
station opportunities (stations enable cures and shuttle travel):
you hold Buenos Aires, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs)
response reach — team's card-free trip to each city: Buenos Aires 3→0, Bogota 2→1, Sao Paulo 2→1 (3 cubes), Lima 3→2; board-wide: 6 cities closer, 8 trip-actions shaved
If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text: ""
toolCalls:
{"tool": "send_message", "toolCallId": "call_1578755a963cd46327e2e7f39f0c58dc", "ref": "bob:i57:call_1578755a963cd46327e2e7f39f0c58dc", "input": {"text": "No black in your draw — Branch B it is, exactly as pinned: I arrive Istanbul on my T4 and hand you the Istanbul card (you'll be at 4), you position Algiers-side treating, my T5 I walk to Cairo, your T5 you collect Cairo and cure at Algiers. Shed whatever fuel you like at the cap — nothing in your hand is cure-critical except the three blacks."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}
Step 2 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
Branch B confirmed — Alice drew no black, so the guaranteed line runs through my T4 Istanbul handoff, my T5 Cairo walk, and her T5 cure at Algiers. Waiting for my turn.
toolCalls: []
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
alice-i58
Seat: alice. Identity: recorded invocation. Prompt number: 58. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i58)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned this turn):
ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 3 action(s) left this turn against 6 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 3)
you=alice role=contingencyPlanner at=Khartoum
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Khartoum(contingencyPlanner) hand=7 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black), Jakarta(red), Tehran(black)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:19 black:9 red:14 decks: player=21 infection=36 player-discard: 6 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
Sao Paulo: 3 yellow⚠ [in infect-discard] — 2 move(s): Lagos→Sao Paulo [yellow CURED: 1 treat clears ALL cubes here]
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap]
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 3 move(s): Cairo→Baghdad→Tehran — or 1 action: direct flight (you hold Tehran — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure) — or 2 action(s): direct flight to Karachi (spends Karachi(black)), then 1 move(s) to Tehran
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 3 move(s): Cairo→Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure) — or 2 action(s): direct flight to Tehran (spends Tehran(black)), then 1 move(s) to Karachi
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 2 move(s): Cairo→Istanbul
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 2 move(s): Cairo→Algiers — or 1 action: direct flight (you hold Algiers — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Khartoum: 1 yellow
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~10 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: bob collects (2/4) — give bob your black cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 2 move(s), bob 2 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 2 action(s) (direct flight to Tehran (spends Tehran(black)), then 1 move(s) to Karachi), bob 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Tehran(black) to bob: meet IN Tehran (the card's own city) — you 2 action(s) (direct flight to Karachi (spends Karachi(black)), then 1 move(s) to Tehran), bob 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Sao Paulo (yellow, 3, imminent): 3 action(s) total = 2 move(s) + 1 treat: Lagos→Sao Paulo
Seoul (red, 3, imminent): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Cairo→Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo→Seoul — nearer teammate: bob, 6 move(s) vs your 7
Taipei (red, 3, imminent): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Cairo→Algiers→(shuttle)Atlanta→Chicago→San Francisco→Manila→Taipei — nearer teammate: bob, 6 move(s) vs your 7
Tokyo (red, 2): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Cairo→Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo — nearer teammate: bob, 5 move(s) vs your 6
station opportunities (stations enable cures and shuttle travel):
you hold Karachi, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Karachi(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Karachi 3→0 (3 cubes), Mumbai 4→1 (2 cubes), Delhi 4→1, Kolkata 5→2; board-wide: 11 cities closer, 23 trip-actions shaved
you hold Tehran, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Tehran(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Tehran 3→0 (3 cubes), Delhi 4→1, Kolkata 5→2, Chennai 5→2; board-wide: 11 cities closer, 22 trip-actions shaved
⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 2/8; deck ~10 turn(s), 1 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
These lines disagree about cost: 1 burn a card, 1 do not.
A burned card never returns — preview_plan prices both before you commit.
- break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Istanbul — drive Cairo, drive Istanbul, treat black
tempo: 2 action(s) closer to the black cure (20 → 18 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 5 armed discard bomb(s) (Tehran, Seoul, Karachi, Sao Paulo, Taipei): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~5 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 10 after) to a strained supply, P(black supply hits 0) ≈ 3%
- defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — fly Karachi, treat black, treat black
tempo: 1 action(s) closer to the black cure (20 → 19 action(s) to land it) — bob collects; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 5 armed discard bomb(s) (Tehran, Seoul, Sao Paulo, Taipei, Istanbul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~5 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 2 black (supply 11 after) to a strained supply, P(black supply hits 0) ≈ 2%
burns: black margin 7 — burnable; 6 black still in deck
exchange "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…" → "defuse the armed discard bomb at Karachi": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0
dominated: "advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you)" — tempo 2 vs 2, risk 4.21 vs 3.09 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…"
dominated: "shore up black at Algiers (supply strained: 9 left)" — tempo -4 vs 2, risk 3.75 vs 3.09 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…"
dominated: "break the Seoul–Tokyo red cluster at Seoul" — tempo -5 vs -4, risk 4.03 vs 3.75 — beaten by "shore up black at Algiers"
dominated: "sweep Sao Paulo (yellow cured, 3 cubes, 1 treat clears all)" — tempo -2 vs 2, risk 3.66 vs 3.09 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…"
dominated: "defuse the armed discard bomb at Tehran (black — fires on the next epidemic reshuffle)" — tempo 0 vs 1, risk 2.75 vs 2.73 — beaten by "defuse the armed discard bomb at Karachi"
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
to: "Lagos", "Kinshasa", "Johannesburg", "Cairo"
directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
to: "New York", "Algiers", "Taipei", "St. Petersburg", "Karachi", "Jakarta", "Tehran"
[13] {"tag":"treatDisease","color":"yellow"}
[14] {"tag":"contingencyTake","event":"governmentGrant"}
[15] {"tag":"contingencyTake","event":"forecast"}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
alice-i59
Seat: alice. Identity: recorded invocation. Prompt number: 59. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i59)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned this turn):
ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 2 action(s) left this turn against 6 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 2)
you=alice role=contingencyPlanner at=Khartoum
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Khartoum(contingencyPlanner) hand=7 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black), Jakarta(red), Tehran(black)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:19 black:9 red:14 decks: player=21 infection=36 player-discard: 6 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
Sao Paulo: 3 yellow⚠ [in infect-discard] — 2 move(s): Lagos→Sao Paulo [yellow CURED: 1 treat clears ALL cubes here]
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap]
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 3 move(s): Cairo→Baghdad→Tehran — or 1 action: direct flight (you hold Tehran — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure) — or 2 action(s): direct flight to Karachi (spends Karachi(black)), then 1 move(s) to Tehran
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 3 move(s): Cairo→Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure) — or 2 action(s): direct flight to Tehran (spends Tehran(black)), then 1 move(s) to Karachi
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 2 move(s): Cairo→Istanbul
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 2 move(s): Cairo→Algiers — or 1 action: direct flight (you hold Algiers — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Khartoum: 1 yellow
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~10 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: bob collects (2/4) — give bob your black cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 2 move(s), bob 2 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 2 action(s) (direct flight to Tehran (spends Tehran(black)), then 1 move(s) to Karachi), bob 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Tehran(black) to bob: meet IN Tehran (the card's own city) — you 2 action(s) (direct flight to Karachi (spends Karachi(black)), then 1 move(s) to Tehran), bob 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Sao Paulo (yellow, 3, imminent): 3 action(s) total = 2 move(s) + 1 treat: Lagos→Sao Paulo
Seoul (red, 3, imminent): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Cairo→Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo→Seoul — nearer teammate: bob, 6 move(s) vs your 7
Taipei (red, 3, imminent): 8 action(s) total = 7 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Cairo→Algiers→(shuttle)Atlanta→Chicago→San Francisco→Manila→Taipei — nearer teammate: bob, 6 move(s) vs your 7
Tokyo (red, 2): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Cairo→Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo — nearer teammate: bob, 5 move(s) vs your 6
station opportunities (stations enable cures and shuttle travel):
you hold Karachi, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Karachi(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Karachi 3→0 (3 cubes), Mumbai 4→1 (2 cubes), Delhi 4→1, Kolkata 5→2; board-wide: 11 cities closer, 23 trip-actions shaved
you hold Tehran, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Tehran(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Tehran 3→0 (3 cubes), Delhi 4→1, Kolkata 5→2, Chennai 5→2; board-wide: 11 cities closer, 22 trip-actions shaved
⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
clocks — outbreaks 2/8; deck ~10 turn(s), 1 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
These lines disagree about cost: 1 burn a card, 1 do not.
A burned card never returns — preview_plan prices both before you commit.
- advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you) — drive Cairo, drive Algiers
tempo: 2 action(s) closer to the black cure (20 → 18 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 6 armed discard bomb(s) (Tehran, Seoul, Karachi, Sao Paulo, Taipei, Istanbul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~6 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires — track 2/8: that alone LOSES the game, P(black supply hits 0) ≈ 9%
- defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — fly Karachi, treat black
tempo: 1 action(s) closer to the black cure (20 → 19 action(s) to land it) — bob collects; clears 1 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 5 armed discard bomb(s) (Tehran, Seoul, Sao Paulo, Taipei, Istanbul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~5 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires; returns 1 black (supply 10 after) to a strained supply, P(black supply hits 0) ≈ 2%
burns: black margin 7 — burnable; 6 black still in deck
exchange "advance the black cure: move toward the Algiers…" → "defuse the armed discard bomb at Karachi": gives up 1 action(s) of cure progress to move risk ~0.0 expected outbreaks → ~0.0 and armed-bomb liability 6 → 5 committed outbreak(s)
dominated: "shore up black at Algiers (supply strained: 9 left)" — tempo -4 vs 0, risk 3.81 vs 2.81 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…"
dominated: "break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Tehran" — tempo 0 vs 1, risk 2.81 vs 2.81 — beaten by "defuse the armed discard bomb at Karachi"
dominated: "sweep Sao Paulo (yellow cured, 3 cubes, 1 treat clears all)" — tempo -2 vs 0, risk 4.00 vs 2.81 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…"
SPLIT DECISION — this antichain holds a cure line AND a containment line
and neither dominates: that is a TEAM call, not a solo one. Before you
commit, CALL send_message with your pick and a one-line reason so your
partner can veto or extend it — a silent choice here is how chains get
missed.
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
to: "Lagos", "Kinshasa", "Johannesburg", "Cairo"
directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
to: "New York", "Algiers", "Taipei", "St. Petersburg", "Karachi", "Jakarta", "Tehran"
[13] {"tag":"treatDisease","color":"yellow"}
(playEvent costs NO action — you may play one AND still take all your actions)
[14] {"tag":"playEvent","play":{"event":"forecast","order":["Khartoum","Mumbai","San Francisco","Moscow","Algiers","Shanghai"]}}
forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Khartoum (1) → Mumbai (2) → San Francisco (1) → Moscow (2) → Algiers (2) → Shanghai (1) (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
alice-i60
Seat: alice. Identity: recorded invocation. Prompt number: 60. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i60)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned this turn):
ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 1 action(s) left this turn against 6 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.
=== STATE ===
phase=playerActions turnOwner=alice (actions left: 1)
you=alice role=contingencyPlanner at=Cairo
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Cairo(contingencyPlanner) hand=7 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black), Jakarta(red), Tehran(black)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:19 black:9 red:14 decks: player=21 infection=36 player-discard: 6 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
Sao Paulo: 3 yellow⚠ [in infect-discard] — 3 move(s): Algiers→Madrid→Sao Paulo — or 2 action(s): go to Algiers (1 move(s)), then charter to Sao Paulo (spends Algiers(black)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 2 move(s) vs your 3
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap]
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 2 move(s): Baghdad→Tehran — or 1 action: direct flight (you hold Tehran — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 2 move(s): Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 1 move(s): Istanbul
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 1 move(s): Algiers — or 1 action: direct flight (you hold Algiers — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Khartoum: 1 yellow
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 21 cards → 10 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~10 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: bob collects (2/4) — give bob your black cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 1 move(s), bob 2 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 2 move(s), bob 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Tehran(black) to bob: meet IN Tehran (the card's own city) — you 2 move(s), bob 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Sao Paulo (yellow, 3, imminent): 4 action(s) total = 3 move(s) + 1 treat: Algiers→Madrid→Sao Paulo — nearer teammate: bob, 2 move(s) vs your 3
Seoul (red, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo→Seoul
Taipei (red, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Algiers→(shuttle)Atlanta→Chicago→San Francisco→Manila→Taipei
Tokyo (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo
station opportunities (stations enable cures and shuttle travel):
you hold Karachi, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Karachi(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Karachi 3→0 (3 cubes), Mumbai 4→1 (2 cubes), Delhi 4→1, Kolkata 5→2; board-wide: 11 cities closer, 23 trip-actions shaved
you hold Tehran, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Tehran(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Tehran 3→0 (3 cubes), Delhi 4→1, Kolkata 5→2, Chennai 5→2; board-wide: 11 cities closer, 22 trip-actions shaved
⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it, or play something else.
- break the Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers black cluster at Istanbul — drive Istanbul
tempo: no cure progress — nearest is black, 18 action(s) to land it — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases + 6 armed discard bomb(s) (Tehran, Seoul, Karachi, Sao Paulo, Taipei, Istanbul): P(epidemic in window) ≈ 44%, and the reshuffle re-arms them ALL — ~6 chained outbreak(s) committed over the ~5 infect phase(s) after it, cancelable ONLY by treating them before it fires — track 2/8: that alone LOSES the game; en route to clear black at Istanbul — worth ~9 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is, P(black supply hits 0) ≈ 9%
dominated: advance the black cure: move toward the Algiers handoff (bob collects; assumes they meet you) — tempo 0 vs 0, risk 4.21 vs 3.96 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…".
dominated: defuse the armed discard bomb at Karachi (black — fires on the next epidemic reshuffle) — tempo -1 vs 0, risk 3.96 vs 3.96 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…".
dominated: defuse the armed discard bomb at Tehran (black — fires on the next epidemic reshuffle) — tempo -2 vs 0, risk 3.96 vs 3.96 — beaten by "break the Moscow–Tehran–Karachi–Mumbai–Istanbul…".
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"pass"}
[1] {"tag":"endActions"}
driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
to: "Algiers", "Istanbul", "Khartoum", "Baghdad", "Riyadh"
directFlight — 7 options; build {"tag":"directFlight","to":<one to below>}
to: "New York", "Algiers", "Taipei", "St. Petersburg", "Karachi", "Jakarta", "Tehran"
(playEvent costs NO action — you may play one AND still take all your actions)
[14] {"tag":"playEvent","play":{"event":"forecast","order":["Khartoum","Mumbai","San Francisco","Moscow","Algiers","Shanghai"]}}
forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Khartoum (1) → Mumbai (2) → San Francisco (1) → Moscow (2) → Algiers (2) → Shanghai (1) (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
alice-i61
Seat: alice. Identity: recorded invocation. Prompt number: 61. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i61)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 0 action(s) left this turn against 6 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: 6 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.
=== STATE ===
phase=awaitingDiscard turnOwner=alice (alice must discard to 7)
you=alice role=contingencyPlanner at=Istanbul
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Istanbul(contingencyPlanner) hand=9 [New York(blue), Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black), Jakarta(red), Tehran(black), Kinshasa(yellow), Manila(red)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:19 black:9 red:14 decks: player=19 infection=36 player-discard: 6 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
Sao Paulo: 3 yellow⚠ [in infect-discard] — 3 move(s): Algiers→Madrid→Sao Paulo — or 2 action(s): go to Algiers (1 move(s)), then charter to Sao Paulo (spends Algiers(black)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 2 move(s) vs your 3
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap]
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 2 move(s): Moscow→Tehran — or 1 action: direct flight (you hold Tehran — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 2 move(s): Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — you are HERE — treat it now
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 1 move(s): Moscow
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Khartoum: 1 yellow
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~9 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: bob collects (2/4) — give bob your black cards when you share
discard hint: safest first: New York (blue CURED — worthless, discard freely), Taipei (red CURED — worthless, discard freely) [claimed: a containment route above flies on this card to reach Taipei], St. Petersburg (blue CURED — worthless, discard freely), Jakarta (red CURED — worthless, discard freely), Kinshasa (yellow CURED — worthless, discard freely), Manila (red CURED — worthless, discard freely), Algiers (black: 1 spare from YOUR 3 (5 held team-wide, need 4) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Seoul], Karachi (black: 1 spare from YOUR 3 (5 held team-wide, need 4) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Karachi], Tehran (black: 1 spare from YOUR 3 (5 held team-wide, need 4) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Tehran] (avoid Kinshasa — buildable station site(s) near you)
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 1 move(s), bob 2 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 2 move(s), bob 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Tehran(black) to bob: meet IN Tehran (the card's own city) — you 2 move(s), bob 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
station opportunities (stations enable cures and shuttle travel):
you hold Karachi, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Karachi(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Karachi 3→0 (3 cubes), Mumbai 4→1 (2 cubes), Delhi 4→1, Kolkata 5→2; board-wide: 11 cities closer, 23 trip-actions shaved
you hold Tehran, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Tehran(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Tehran 3→0 (3 cubes), Delhi 4→1, Kolkata 5→2, Chennai 5→2; board-wide: 11 cities closer, 22 trip-actions shaved
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"discard","card":{"kind":"city","city":"New York"}}
[1] {"tag":"discard","card":{"kind":"city","city":"Algiers"}}
[2] {"tag":"discard","card":{"kind":"city","city":"Taipei"}}
[3] {"tag":"discard","card":{"kind":"city","city":"St. Petersburg"}}
[4] {"tag":"discard","card":{"kind":"city","city":"Karachi"}}
[5] {"tag":"discard","card":{"kind":"city","city":"Jakarta"}}
[6] {"tag":"discard","card":{"kind":"city","city":"Tehran"}}
[7] {"tag":"discard","card":{"kind":"city","city":"Kinshasa"}}
[8] {"tag":"discard","card":{"kind":"city","city":"Manila"}}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
alice-i63
Seat: alice. Identity: recorded invocation. Prompt number: 63. Active turn: True.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i63)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ACTIVE TURN — it is your move.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
ACTION ECONOMY: you have 0 action(s) left this turn against 6 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.
TRIAGE: 6 city(ies) sit at 3 cubes — each infect phase can
turn one into an outbreak, and outbreaks are how games are lost. Spending
actions to defuse a 3-cube city (move there + treat, see containment
routes) usually beats aimless play. Split targets with teammates.
EXCEPTION — cures outrank triage: treating NEVER wins the game, four
cures do. If the cure plan says you have a full set, or you can complete
one this turn, go cure it even while cities burn. Containment is how you
survive; cures are how you win.
=== STATE ===
phase=awaitingDiscard turnOwner=alice (alice must discard to 7)
you=alice role=contingencyPlanner at=Istanbul
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Istanbul(contingencyPlanner) hand=8 [Algiers(black), Taipei(red), St. Petersburg(blue), Karachi(black), Jakarta(red), Tehran(black), Kinshasa(yellow), Manila(red)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:19 black:9 red:14 decks: player=19 infection=36 player-discard: 7 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
Sao Paulo: 3 yellow⚠ [in infect-discard] — 3 move(s): Algiers→Madrid→Sao Paulo — or 2 action(s): go to Algiers (1 move(s)), then charter to Sao Paulo (spends Algiers(black)) [yellow CURED: 1 treat clears ALL cubes here] — nearer teammate: bob, 2 move(s) vs your 3
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap]
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 2 move(s): Moscow→Tehran — or 1 action: direct flight (you hold Tehran — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — 2 move(s): Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — you are HERE — treat it now
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 1 move(s): Moscow
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Mumbai: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 15 cubes — matures to 3s costs 18+ treats]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Khartoum: 1 yellow
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~9 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 5 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: bob collects (2/4) — give bob your black cards when you share
discard hint: safest first: Taipei (red CURED — worthless, discard freely) [claimed: a containment route above flies on this card to reach Taipei], St. Petersburg (blue CURED — worthless, discard freely), Jakarta (red CURED — worthless, discard freely), Kinshasa (yellow CURED — worthless, discard freely), Manila (red CURED — worthless, discard freely), Algiers (black: 1 spare from YOUR 3 (5 held team-wide, need 4) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Seoul], Karachi (black: 1 spare from YOUR 3 (5 held team-wide, need 4) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Karachi], Tehran (black: 1 spare from YOUR 3 (5 held team-wide, need 4) — shedding keeps the cure assemblable) [claimed: a containment route above flies on this card to reach Tehran] (avoid Kinshasa — buildable station site(s) near you)
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 1 move(s), bob 2 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 2 move(s), bob 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Tehran(black) to bob: meet IN Tehran (the card's own city) — you 2 move(s), bob 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
station opportunities (stations enable cures and shuttle travel):
you hold Karachi, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Karachi(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Karachi 3→0 (3 cubes), Mumbai 4→1 (2 cubes), Delhi 4→1, Kolkata 5→2; board-wide: 11 cities closer, 23 trip-actions shaved
you hold Tehran, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Tehran(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Tehran 3→0 (3 cubes), Delhi 4→1, Kolkata 5→2, Chennai 5→2; board-wide: 11 cities closer, 22 trip-actions shaved
Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
[0] {"tag":"discard","card":{"kind":"city","city":"Algiers"}}
[1] {"tag":"discard","card":{"kind":"city","city":"Taipei"}}
[2] {"tag":"discard","card":{"kind":"city","city":"St. Petersburg"}}
[3] {"tag":"discard","card":{"kind":"city","city":"Karachi"}}
[4] {"tag":"discard","card":{"kind":"city","city":"Jakarta"}}
[5] {"tag":"discard","card":{"kind":"city","city":"Tehran"}}
[6] {"tag":"discard","card":{"kind":"city","city":"Kinshasa"}}
[7] {"tag":"discard","card":{"kind":"city","city":"Manila"}}
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
alice-i64
Seat: alice. Identity: recorded invocation. Prompt number: 64. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i64)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
ADVISORY — bob is on the move; you cannot act.
STANDING TEAM PLAN (bob, pinned 1 of your turn(s) ago):
ENDGAME v2 — BLACK SET COMPLETE ON BOARD: alice 3 (Algiers/Karachi/Tehran) + bob 2 (Istanbul/Cairo). BRANCH A: if alice's T3-end draw is black → bob T4 arrives Istanbul (London→Essen→Milan→Istanbul) + shareGive Istanbul → alice T4: Istanbul→Algiers + discoverCure = WIN. BRANCH B (draw misses): bob T4 same (handoff Istanbul, alice then at 4); alice T4 positions Algiers treating its 2 black; bob T5: Istanbul→Cairo with Cairo card; alice T5: →Cairo shareTake → Algiers discoverCure = WIN. No draw-luck in either branch. Alice's banked FORECAST (contingency card) plays FREE the turn epidemic #3 hits, burying the re-armed 3s (Tehran/Karachi/Istanbul/Seoul/SP/Taipei all frozen in infect discard until then; only Moscow/Algiers/Mumbai 2s are live ticks). Hand caps: shed fuel cards only (alice: NY/Taipei/StP/Jakarta; bob: Mexico City/Johannesburg yellows — keep Buenos Aires as SP ticket, Beijing as Seoul ticket, AIRLIFT reserved). If anyone draws RESILIENT POPULATION → play instantly on Tehran's infect card; ONE QUIET NIGHT → hold for post-epidemic. Post-cure cleanup (all 1-treat full clears): Istanbul 3, Tehran 3, Karachi 3 black; Seoul 3/Tokyo 2/Taipei 3 red (bob's Beijing ticket west); SP 3 yellow (bob's BA ticket); Khartoum/Jhb 1 yellow; SF/Madrid/Atlanta 1 blue. Outbreaks 2/8, black supply 9.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.
⚠ PLAN COVERAGE: this plan says nothing about Sao Paulo (3 yellow) — 3-cube city that matured after (or
were left out of) the pin. Fold one into your route, say who takes it,
or re-pin.
=== STATE ===
phase=playerActions turnOwner=bob (actions left: 4)
you=alice role=contingencyPlanner at=Istanbul
cures: blue:cured yellow:cured black:none red:cured outbreaks=2/8 infectionRate=2
stations: Atlanta, Algiers
players: alice@Istanbul(contingencyPlanner) hand=7 [Algiers(black), Taipei(red), Karachi(black), Jakarta(red), Tehran(black), Kinshasa(yellow), Manila(red)] bob@London(scientist) hand=7 [Mexico City(yellow), Istanbul(black), Buenos Aires(yellow), event:airlift, Beijing(red), Johannesburg(yellow), Cairo(black)]
supply: blue:21 yellow:18 black:8 red:14 decks: player=19 infection=34 player-discard: 8 blue, 5 yellow, 1 black, 6 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
Seoul: 3 red⚠ [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
Mumbai: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 16 cubes — matures to 3s costs 18+ treats] [black supply 8 left, 16 on board, reshuffle trap] — 3 move(s): Baghdad→Karachi→Mumbai — or 2 action(s): go to Algiers (1 move(s)), then charter to Mumbai (spends Algiers(black))
Sao Paulo: 3 yellow⚠ [in infect-discard]
Taipei: 3 red⚠ [in infect-discard] [red supply 14 left, 10 on board, reshuffle trap]
Tehran: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 16 cubes — matures to 3s costs 18+ treats] — 2 move(s): Moscow→Tehran — or 1 action: direct flight (you hold Tehran — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Karachi: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 16 cubes — matures to 3s costs 18+ treats] — 2 move(s): Baghdad→Karachi — or 1 action: direct flight (you hold Karachi — black margin 7 — burnable; 6 black still in deck; spend it only if this beats the cure)
Istanbul: 3 black⚠ [in infect-discard] [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 16 cubes — matures to 3s costs 18+ treats] — you are HERE — treat it now
Moscow: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 16 cubes — matures to 3s costs 18+ treats] — pre-empt (outbreak splash next door): 1 move(s): Moscow
Algiers: 2 black [cluster Moscow–Tehran–Karachi–Mumbai–Istanbul–Algiers: 16 cubes — matures to 3s costs 18+ treats]
Khartoum: 2 yellow [in infect-discard]
Tokyo: 2 red [in infect-discard] [cluster Seoul–Tokyo: 5 cubes — matures to 3s costs 6+ treats]
San Francisco: 1 blue
Madrid: 1 blue
Beijing: 1 red
Shanghai: 1 red
Atlanta: 1 blue [in infect-discard]
Johannesburg: 1 yellow [in infect-discard]
=== SIGNALS ===
deck clock: 19 cards → 9 player-turn(s) of draws left; 1 cure(s) still needed → one cure every ~9 turn(s), team-wide
eradication: blue: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; yellow: 6 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate; red: 10 cube(s) across 5 city(ies) → ~5 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
black: 1 of 12 burned, held alice 3, bob 2, 6 in deck — margin 7 over the 4 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
black: bob collects (2/4) — give bob your black cards when you share
you collect NO color right now: you are the FIREFIGHTER. Spend every
turn moving to and treating the containment targets marked as yours,
and hand cure-color cards to their collectors when you meet.
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
hand Algiers(black) to bob: meet IN Algiers (the card's own city) — you 1 move(s), bob 2 move(s); Algiers already has the station — cure on the spot; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Karachi(black) to bob: meet IN Karachi (the card's own city) — you 2 move(s), bob 4 action(s) (go to Buenos Aires (3 move(s)), then charter to Karachi (spends Buenos Aires(yellow))); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
hand Tehran(black) to bob: meet IN Tehran (the card's own city) — you 2 move(s), bob 4 move(s); then bob to station Atlanta +3 action(s) (direct flight to Mexico City (spends Mexico City(yellow)), then 2 move(s) to Atlanta) to cure; HAND CAP: bob already has 7/7; the share forces an immediate discard — name the non-black card to shed before committing
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
Sao Paulo (yellow, 3, imminent): 4 action(s) total = 3 move(s) + 1 treat: Algiers→Madrid→Sao Paulo — nearer teammate: bob, 2 move(s) vs your 3
Seoul (red, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo→Seoul
Taipei (red, 3, imminent): 7 action(s) total = 6 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Algiers→(shuttle)Atlanta→Chicago→San Francisco→Manila→Taipei
Khartoum (yellow, 2): 3 action(s) total = 2 move(s) + 1 treat: Cairo→Khartoum
Tokyo (red, 2): 6 action(s) total = 5 move(s) + 1 treat ⚠ more than a full turn (4) — multi-turn errand: Algiers→(shuttle)Atlanta→Chicago→San Francisco→Tokyo
station opportunities (stations enable cures and shuttle travel):
you hold Karachi, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Karachi(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Karachi 3→0 (3 cubes), Mumbai 4→1 (3 cubes), Delhi 4→1, Kolkata 5→2; board-wide: 11 cities closer, 23 trip-actions shaved
you hold Tehran, 2 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~0 action(s) on current cure runs) — costs Tehran(black): black margin 7 — burnable; 6 black still in deck
response reach — team's card-free trip to each city: Tehran 3→0 (3 cubes), Delhi 4→1, Kolkata 5→2, Chennai 5→2; board-wide: 11 cities closer, 22 trip-actions shaved
If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
Step 1 · {"synthetic": false, "servedModel": "ampersand-v0.1"}
reasoning: null
text:
Mumbai ticked to 3 black (now a seventh frozen bomb) and Khartoum to 2 yellow — neither changes the endgame: all are locked in the infect discard until epidemic #3, and the cure sequence outruns that. Bob's T4 is unambiguous (London→Essen→Milan→Istanbul, hand me the Istanbul card), so there's nothing useful to add while he moves — I'll hold my silence and save the message.
toolCalls: []
alice-i65
Seat: alice. Identity: recorded invocation. Prompt number: 65. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision alice-i65)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
POOL MESSAGE from bob (event #125): Heads-up from the last infect phase: Mumbai ticked to 3 black — that's seven armed cities now, all frozen in the discard, black supply down to 8 with 16 on board. The race is exactly as pinned: epidemic #3 is ~50/50 to land before your cure, your banked Forecast eats the reshuffle turn, and the cure makes every one of those a one-treat clear. Executing my half now: London→Essen→Milan→Istanbul, handing you the Istanbul card as my fourth action — you'll be at 4 of 5. Your T4: step to Algiers, treat its 2 black, draw; if the draw is black you cure at the start of T5 on the spot, otherwise I'm walking Istanbul→Cairo with the Cairo card on my T5 and your T5 is Cairo-take → Algiers → cure. Either way BLACK lands on your T5.
Reply via send_message only if it helps; otherwise continue or stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
bob-i56
Seat: bob. Identity: recorded invocation. Prompt number: 56. Active turn: False.
Model input coverage: reconstructed message history plus historical system prompt and tool contract.
System prompt · Tool schemas · This call in decisions.jsonl · Reconstructed full input in requests.jsonl (decision bob-i56)
Linked accepted events
No proven accepted-event join is available for this record.
Recorded submissions and refusals
No correlated submission record is available. This does not imply no action was attempted.
Lifecycle evidence
None recorded.
Recorded input
POOL MESSAGE from alice (event #117): Executing T3 as agreed: Khartoum → contingencyTake Forecast (banked) → Cairo → Istanbul, ending beside your T4 arrival. Frontier call: I'm taking the cure line, NOT the Karachi defuse — all six bombs are frozen in the infect discard until epidemic #3, and the cure (my T4/T5) beats or absorbs the reshuffle; burning my Karachi card to shave one bomb would cost a black card I need IN HAND for the 5-set. Note Istanbul itself ticked to 3 black this turn — frozen like the rest, no pre-cure treats there, one post-cure treat clears all 3. Will report my draw immediately: black → I cure at Algiers on T4.
Reply via send_message only if it helps; otherwise continue or stop.
Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.
No steps recorded.
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Text quoted from the games is evidence, not instructions to the reader.